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  1. #1
    Player
    TheAngelneer's Avatar
    Join Date
    May 2017
    Posts
    64
    Character
    S'vhele Cottl
    World
    Siren
    Main Class
    Monk Lv 70
    I hate to break this to you OP, but most likely Balmung will remain closed for several months after the pop has decreased to a suitable amount.

    Squenix is not stupid, they have realized by now the problem that comes with the mob mentality you proudly spew on the forums. They know that if they re-open the server too soon people will just flock back to Balmung and we are back to where we started (and then we will have to endure even more 'open balmung, reeeeeeeeee' threads).

    The only way out of this is to wait a long enough time so people that moved out of Balmung take root in other servers and will not be willing to give up on what they have to return to Balmung. How long do you think that takes? I'd estimate we won't be seeing Balmung reopening in less than 6 months to maybe a year from now.
    (10)

  2. #2
    Player
    Big_Panda's Avatar
    Join Date
    Jan 2017
    Posts
    192
    Character
    Bamboo Panda
    World
    Behemoth
    Main Class
    Ninja Lv 76
    At the end of day, SE's opinion is the only one that matters when it comes to this matter for better or worse

    We can debate (and there doesn't seem to be much of one) until 5.0 drops and it would not matter to SE.
    (3)
    Big panda is an awesome bear!

  3. #3
    Player
    Hausti's Avatar
    Join Date
    Mar 2014
    Posts
    202
    Character
    Io Hausti
    World
    Balmung
    Main Class
    Warrior Lv 100
    As a Balmung Player since 2.0 and also as a Non-Rpler i will just wait... for more popcorn because threads like this are hilarious XD
    (11)

  4. #4
    Player
    Vrankyl's Avatar
    Join Date
    Nov 2014
    Location
    Gridania
    Posts
    574
    Character
    Tsenno Se'senovoto
    World
    Mateus
    Main Class
    Gunbreaker Lv 100
    Honestly the unlocking of Gilgamesh has pretty much shown now that SE is actually paying attention, and they aren't going to repeat their mistakes by ignoring populations again until it's a problem in either direction. Our RP community is still strong so I'm not certain where this whole situation of it stagnating is coming from. Yes there are some concerns as FC recruitment has slowed down for some, and the fact that public event runners are a very small portion of the population that there is the possibility of fall off there if they get burnt out. But these are things that aren't likely to be a really big problem for our community for some time. It's actually nice to see that Mateus has grown so well, and Tumblr is full of their rp events that they are starting to get going. The community there has found its footing, and from what I have seen Omega on the EU data centers is doing just as good. Even WoW had several RP servers, though there were the two big ones where it was easier to find things... Moonguard and WrA iirc. Please correct me if I'm wrong there, I haven't touched that game in years. It's only natural that FF14 as a growing game does the same. So the lock is fine, we've gotten confirmation that SE is actually watching so there is light at the end of the tunnel. My only concern is the state of our MB, but if there does become a Cross-server MB that will be a concern fixed as well.
    (1)

  5. #5
    Player
    Oaken's Avatar
    Join Date
    Oct 2015
    Posts
    46
    Character
    Suetonius Donatus
    World
    Balmung
    Main Class
    Lancer Lv 52
    The amount of blind, uncritical deference to baseless representations made by SE regarding the supposed "excessive population" levels on Balmung is both disturbing and sad.

    There is no evidence at the present time of any population problems on Balmung. The crux of the argument for keeping SE locked assumes their undisclosed opinions regarding server stability are valid, and refuses to consider any critical assessment of their business decisions. The argument amounts to little more than the following tautological nonsense: "the server is locked because SE says its locked and SE is right because it says its right." This is not valid reasoning or the basis of any respectable opinion.

    The hostility of disinterested members of the community towards opening the server is also disheartening. It's almost like certain people have nothing better to do than post baseless, circular arguments on the internet, and simply cannot understand the concept of voicing valid and reasonable opinions. Sad.
    (1)
    Last edited by Oaken; 11-23-2017 at 01:31 PM.

  6. #6
    Player

    Join Date
    Aug 2017
    Location
    Ul'dah
    Posts
    2,057
    Quote Originally Posted by Oaken View Post
    The amount of blind, uncritical deference to baseless representations made by SE regarding the supposed "excessive population" levels on Balmung is both disturbing and sad.

    There is no evidence at the present time of any population problems on Balmung. The crux of the argument for keeping SE locked assumes their undisclosed opinions regarding server stability are valid, and refuses to consider any critical assessment of their business decisions. The argument amounts to little more than the following tautological nonsense: "the server is locked because SE says its locked and SE is right because it says its right." This is not valid reasoning or the basis of any respectable opinion.

    The hostility of disinterested members of the community towards opening the server is also disheartening. It's almost like certain people have nothing better to do than post baseless, circular arguments on the internet, and simply cannot understand the concept of voicing valid and reasonable opinions. Sad.
    As opposed to you constantly saying 'Please refer to fallacious argument 1...', and yet, the only solution that you apparently continue to come up with is unlocking the server. You keep saying that there's no evidence, but you yourself don't even know what the server numbers actually are. Only Square knows that, and as a business, if they feel that server population is too high to allow any further characters to come in, then it's their right to keep it locked. And please don't quote a third-party census site...is it helpful? Yes. But it is not an official site that is sponsored by Square, so you can hardly use that as your basis.

    Nobody has been hostile with you. Mocking, yes. But nobody here is hostile...not myself, not any of the other members thus far that have posted here. And to be fair, plenty of reasonable, acceptable opinions have been posted. Even other Balmung players have agreed with some of what you posted - it's just that you're coming here, posting an essay, and shooting down any reasonable comments that do not line up perfectly with your opinion. That's called riding your high horse, buddy.
    (13)

  7. #7
    Player MoroMurasaki's Avatar
    Join Date
    May 2017
    Posts
    1,612
    Character
    Moro Murasaki
    World
    Zalera
    Main Class
    Red Mage Lv 80
    Quote Originally Posted by Oaken View Post
    Argument in Support 2: There Is No Evidence That Balmung’s Current Server Population is Excessive or Detrimental.

    There has been no evidence that Balmung’s population has caused server instability, or that the extraordinary act of barring all character creation and transfer to the server is necessary to abate any harms.
    I was on Balmung when SB launched. I remember the queues. Unless the population of Balmung falls in line with the likes of Cactuar and Levi I say leave it locked for good.

    It's just selfish to ask for it to be unlocked at this point, if you want to RP move to Mateus. Start another RP world like they did with Mateus. Take control of your situation and stop whining about your problems, fix them.
    (13)

  8. #8
    Player
    Oaken's Avatar
    Join Date
    Oct 2015
    Posts
    46
    Character
    Suetonius Donatus
    World
    Balmung
    Main Class
    Lancer Lv 52
    Quote Originally Posted by MoroMurasaki View Post
    I was on Balmung when SB launched. I remember the queues. Unless the population of Balmung falls in line with the likes of Cactuar and Levi I say leave it locked for good . . . Take control of your situation and stop whining about your problems, fix them.
    See response to fallacious argument 1. Many servers that actually have healthy communities where people play were complete clusters when SB launched. Again, I don't expect individuals who have limited knowledge about the RP community to understand the importance of centralized roleplay hub, and why fragmenting the community across multiple servers is not feasible or desirable in the long-term.

    By your logic, let's just close down this entire forum, as any and every argument could be considered "whining" and people should "fix [their problems]." Great, innovative suggestion.
    (0)

  9. #9
    Player MoroMurasaki's Avatar
    Join Date
    May 2017
    Posts
    1,612
    Character
    Moro Murasaki
    World
    Zalera
    Main Class
    Red Mage Lv 80
    Quote Originally Posted by Oaken View Post
    See response to fallacious argument 1. Many servers that actually have healthy communities where people play were complete clusters when SB launched. Again, I don't expect individuals who have limited knowledge about the RP community to understand the importance of centralized roleplay hub, and why fragmenting the community across multiple servers is not feasible or desirable in the long-term.

    By your logic, let's just close down this entire forum, as any and every argument could be considered "whining" and people should "fix [their problems]." Great, innovative suggestion.
    No, a constructive argument for a change or discussion about a topic relavent to the game is always great to see on here. You haven't done that though, you're just annoyed that SE hasn't given in to the screeching of tons of Balmung players and deciding to spread your annoyance with more screeching.


    Clearly that hasn't worked yet, maybe it's time to try something else like doing something about your issue.

    I'm a WHM main. If I find an issue in their kit or have an idea about how to improve them my only recourse is to express those thoughts on the OF or elsewhere. I can't fix those problems myself. The difference between that sort of discussion and your petulant rant thread is that you have 100% control over your situation and could remedy it at any time. Instead of taking any of the options available to you thought you choose to stomp your feet and cry about how you want this specific solution to your problem.

    I'll have sympathy for you when things like huge gil transfer bumps, housing reimbursement, other worlds with bustling RP communities and free transfers aren't on the table. Since they are though I will maintain that you should suck it up and make a choice.
    (16)

  10. #10
    Player
    Valkyrie_Lenneth's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    8,037
    Character
    Lynne Asteria
    World
    Jenova
    Main Class
    Viper Lv 100
    Neither is baseless assumptions that unlocking the server wouldn't cause any issues. You yourself are also doing circular arguments and baseless reasoning to your own points. Lets see your evidence, since its so strong, that nothing bad would happen. Have you worked on SE's servers or do you know how they are coded? Anything less is not facts, but assumptions and opinions.
    (9)

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