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  1. #71
    Player MoroMurasaki's Avatar
    Join Date
    May 2017
    Posts
    1,612
    Character
    Moro Murasaki
    World
    Zalera
    Main Class
    Red Mage Lv 80
    Quote Originally Posted by Yeol View Post
    This is strange, Shinryu EX dummy has more HP than O4S for tanks only.
    As someone who has never tanked either feel free to take this with a grain of salt but I have a friend who I've done Shinryu with a few times who vastly prefers tanking it and outright refuses to heal it. I think Shinryu is a bit softer on tanks (comparatively) because if you think about it other than Ak Morn/Tera Slash there really isn't even a reason to enter tank stance.
    (2)

  2. #72
    Player
    Kaethra's Avatar
    Join Date
    Oct 2013
    Posts
    1,059
    Character
    Kaethra Tatrinae
    World
    Leviathan
    Main Class
    Conjurer Lv 70
    Quote Originally Posted by Fynlar View Post
    I am concerned that the game is gradually giving out less and less content for the casuals
    I'd say the reason for this is because 1-70 MSQ and regular quest plus all four man dungeons up to and including expert roulette are for the base tier of player. And that there just might be more people on average wishing to whet their appetites for something tougher.

    The devs literally consider the first two raids to be on a separate tier from the second two in each tier.

    They've also billed Shinryu EX as being a fight they recommend specifically for those who can consistently beat O1S and O2S but are struggling to complete O3S, which is more admission on their part that a divide exists at that particular point in raid clusters.
    I don't see an issue here, nor anything weird or odd. When Plane of Time was available for Everquest, It had four tiers of varying difficulty. Naxx10/25 in WoW also had varying tiers, even gear would be higher ilvl towards the end than at the beginning. It allows players to sort of pick and choose their difficulty, they don't have to feel they're stuck at one throughout.


    Quote Originally Posted by Sandpark View Post
    My definition of casual and I consider myself one most of the time except lately.

    For me midcore is someone who has a good amount of time to play but not all day save for a binge day or two every now and then.

    Hardcore to me means you study every nuance of the game, play for hours upon hours, and strive for perpetual progression.
    To be honest, I lump all three together. There's a class before what you call 'casual'. That just can't 'get' the game. They'll keyboard turn, click abilities, and not understand class nuances. Stuff like using Jolt to Dualcast a white/black spell, or doing a job quest and running Stone Vigil as a Conjurer. Then after that is people who understand the basics of the game, with varying degrees of desire or will to do better or not.

    Using you as an example, you said you consider yourself casual.. usually. What happened there? You didn't get smarter, you were smart before. You didn't simply have an epiphany. It was simple, you wanted to test it out, try your limits. Maybe at a nice little pace. But I'd assume you completed some goals you set for yourself (congratulations in that case by the way). And I'll go so far to say if you wanted to, you could do Omega V4 Savage. IF you wanted, as in your skill in the game isn't holding you back.

    Not wanting to do content doesn't make someone worse at the game than someone who does. Elitists like to tell us otherwise. Its not true. Ironically, people like you are probably heads and tails above elitists who trash on others because they need people to be good enough to carry said elitist. And no one has a right to judge one who doesn't want to do the harder stuff.

    As you pointed out, it takes a bit of coordination that some of us simply don't wish to engage in. Nothing wrong with that, we all play the game how we want as much as we want. I'm glad you found a pace that works. I wish everyone could, but many hold themselves back due to preconceptions.
    (1)

  3. #73
    Player
    Tiranadel's Avatar
    Join Date
    Nov 2017
    Posts
    3
    Character
    Riraneiha Tiranadel
    World
    Ultros
    Main Class
    Red Mage Lv 80
    Quote Originally Posted by Mycow8me View Post
    Please don't use disabilities and disorders as reasons to set limits for anything. Most people with either don't like that kind of association in the first place from my experience, myself included. Actually people overcoming their supposed handicaps is a thing. The only limit you have is the one you set for yourself. All through heavensward and some of 2.0, I didn't raid cause I have essential tremor in my hands, arms, and neck and its made worse by high concentration and situation intensity. Keyboard and mouse was way to aggravating, eventually plugged a PS4 controller into my computer... Fast forward to today, currently tanking for a casual group with some friends in it and we are progressing o3s.

    I can appreciate a discussion of keeping the dungeon content at current difficulty but using handicaps and disorders as the means to an end is the wrong way to go about it.
    That's true. Though I'm not sure if there's much I can do about my reflexes/reaction time gradually getting worse as time goes on. I've almost always used a controller on games that support them, or using a program for those that don't. Raids/Savage, in general, is just something that never really appealed to me. I have LotA/ST to at least still get some verity/creation in the case I don't feel up to doing Expert that day.

    Even though some things might annoy me, I'm fine with how the dungeons currently are. I guess it's just how things will play out in the future. I'm sure if I just practiced a bit more, I could do a bit better. Just need to not be as lazy. lol

    I didn't add anything about my play time on the last post, since it was long enough. For the most part, it's usually one or two roulettes, then doing ARR/HW/SB hunts and beast tribes. Gathering and crafting is after that, depending on how I feel. Not quite sure if that would still fall under casual or not. Speaking of, I need to start working on those again.

    Anyway, yeah. I don't want things to be like: "Push X to win the dungeon/raid!" If I want to do that content, then I should just step up to practice and such.
    (0)

  4. #74
    Player
    Yeol's Avatar
    Join Date
    Jan 2016
    Posts
    1,308
    Character
    Dr Yeol
    World
    Ragnarok
    Main Class
    Fisher Lv 100
    Quote Originally Posted by MoroMurasaki View Post
    As someone who has never tanked either feel free to take this with a grain of salt but I have a friend who I've done Shinryu with a few times who vastly prefers tanking it and outright refuses to heal it. I think Shinryu is a bit softer on tanks (comparatively) because if you think about it other than Ak Morn/Tera Slash there really isn't even a reason to enter tank stance.
    Not only that, O4S requires more enmity management since it restes throughout the encounter.
    (0)
    "BAAAAAARD!" - 2018

  5. #75
    Player
    Alleo's Avatar
    Join Date
    Jul 2015
    Posts
    4,730
    Character
    Light Khah
    World
    Moogle
    Main Class
    Arcanist Lv 91
    Quote Originally Posted by Ayer2015 View Post
    People seem to fail to recognize that casual players make up the bulk of FFX!V's subscription funding.
    But being casual does not mean that you can just roll on your keyboard and get carried all day. I mean people have a different way to see difficulty but most of the dungeons in this game are really straightforward and most of them are not that hard. Yet some people even fail those because they cant even do the DPS or healing check. IMO you dont need to raid and pump out great DPS to be a good player. Just doing mechanics right and at least doing your part in group content should be enough. So just because most are casual does not mean that the skill level needs to be quite low. I mean who is going to carry those that are truly lazy if nobody would at least care a bit about the skill?
    (0)
    Letter from the Producer LIVE Part IX Q&A Summary (10/30/2013)
    Q: Will there be any maintenance fees or other costs for housing, besides the cost of the land and house?
    A: In older MMOs, such as Ultima Online, there was a house maintenance fee you had to pay weekly, but in FFXIV: ARR we decided against this system. Similarly, these older MMOs also had a system where your house would break down if you didn’t log in after a while in order to have you continue your subscription, but this is a thing of the past and we won't have any system like that.

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