I miss the old tank swaps based around a creeping debuff like with Ultima's Bane. Not exactly difficult but it's something to keep an eye on which feels a little more dynamic
I miss the old tank swaps based around a creeping debuff like with Ultima's Bane. Not exactly difficult but it's something to keep an eye on which feels a little more dynamic



			
			
				I miss when a tank has to grab adds or the healers and damage dealers will die :P. It means you can tell if the second tank is truly awake or not, moving two centimetres to the left and pressing, "provoke" is not really anything hard.
Old primal fights were not really any different to the primals now, swapping because of a debuff is the same as needing to swap cause all cooldowns are used.
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