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  1. #1
    Player
    Xerek's Avatar
    Join Date
    Jul 2013
    Posts
    262
    Character
    Alexandr Nocturne
    World
    Balmung
    Main Class
    Astrologian Lv 70

    Radical thought...remove the off-tank?

    With all the talk of tanks and DPS and all, I had a random thought. Do we really need an off-tank? Yes, some battles require tank-swaps, and a small number of times you need to tank two things apart (Bismark), but in truth 99% of the time an OT is just locked in DPS stance, DPSing. Now, there are a shortage of tanks, and we all know how bad DPS queues are. So I was wondering, what if SE designed future 8-man content to instead require one tank, two healers and five DPS? Not only would this help even out queue times, it would avoid sticking a tank in the role of second-hand DPS. Yes, you would lose tank swaps and mechanics like Twin Bolt, but would that really be so great a loss?

    Like I said, just a random thought that came to me.
    (5)

  2. #2
    Player
    Aylis's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    801
    Character
    Aylis Tessier
    World
    Balmung
    Main Class
    Scholar Lv 80
    I'd be for it if not just for the sake of stopping one thing I've run into from time to time

    Tank 1: I'm the tank.
    Tank 2: NO I'm the tank!
    Tank 1: NO!!! ME!!!
    Tank 2: ME!!!

    *fight starts after 10 minutes of tanks arguing*
    *tanks proceed to try and out tank each other, mess up positions, dps and healer rotations and wipe the group*

    Tanks 1 and 2: HEALERS FAULT!!!
    (20)

  3. #3
    Player
    jarlmcqueen's Avatar
    Join Date
    Nov 2017
    Posts
    33
    Character
    Nikola Flamel
    World
    Zalera
    Main Class
    Warrior Lv 70
    Quote Originally Posted by Aylis View Post
    I'd be for it if not just for the sake of stopping one thing I've run into from time to time

    Tank 1: I'm the tank.
    Tank 2: NO I'm the tank!
    Tank 1: NO!!! ME!!!
    Tank 2: ME!!!

    *fight starts after 10 minutes of tanks arguing*
    *tanks proceed to try and out tank each other, mess up positions, dps and healer rotations and wipe the group*

    Tanks 1 and 2: HEALERS FAULT!!!
    If I am main tanking, and the off-tank won't stay out of tank stance and keeps spamming their agro combo, I'll drop out and let them have it. I refuse to fight another tank for agro.
    (4)

  4. #4
    Player
    Avatre's Avatar
    Join Date
    Jul 2017
    Posts
    2,852
    Character
    Avatre Drakone
    World
    Cactuar
    Main Class
    Dancer Lv 100
    Quote Originally Posted by jarlmcqueen View Post
    If I am main tanking, and the off-tank won't stay out of tank stance and keeps spamming their agro combo, I'll drop out and let them have it. I refuse to fight another tank for agro.
    That's why I always start off in DPS stance until I know the other tank isn't going to go all "I'm the MT now"
    *insert "I'm the captain now" meme*
    (2)

  5. #5
    Player
    Airget's Avatar
    Join Date
    Mar 2011
    Posts
    2,612
    Character
    Airget Lamh
    World
    Hyperion
    Main Class
    Botanist Lv 100
    Nope. The whole reason the 2 tank and 2 healer party comp exist is because if one falls you always have a backup. It allows the party to recover. Think about how much more frustrating content would be if because the tank died you had to wipe and start over because you have no one to pickup the slack from their death.
    (21)

  6. #6
    Player
    Xerek's Avatar
    Join Date
    Jul 2013
    Posts
    262
    Character
    Alexandr Nocturne
    World
    Balmung
    Main Class
    Astrologian Lv 70
    Quote Originally Posted by Airget View Post
    Nope. The whole reason the 2 tank and 2 healer party comp exist is because if one falls you always have a backup. It allows the party to recover. Think about how much more frustrating content would be if because the tank died you had to wipe and start over because you have no one to pickup the slack from their death.
    That's why you have healers who can rez and burst heal. MT outright dying should bring a panicked flurry of activity to recover, much as it does in current 4-man content.
    (2)

  7. #7
    Player
    kikix12's Avatar
    Join Date
    May 2017
    Posts
    953
    Character
    Seraphitia Faro
    World
    Midgardsormr
    Main Class
    Scholar Lv 80
    Quote Originally Posted by Xerek View Post
    That's why you have healers who can rez and burst heal. MT outright dying should bring a panicked flurry of activity to recover, much as it does in current 4-man content.
    Except, resurrecting the tank brings him up weaker than he was before. Not to mention, the boss can cause massive havoc (up to a wipe) in the couple seconds it will take to recover. If there is a second tank, then he can just get the enmity lead instantly and avoid all that, while the previous tanks waits his penalty out.
    (17)

  8. #8
    Player
    Skivvy's Avatar
    Join Date
    Jun 2012
    Posts
    4,178
    Character
    Boo Box
    World
    Rafflesia
    Main Class
    Sage Lv 100
    Quote Originally Posted by kikix12 View Post
    Except, resurrecting the tank brings him up weaker than he was before. Not to mention, the boss can cause massive havoc (up to a wipe) in the couple seconds it will take to recover. If there is a second tank, then he can just get the enmity lead instantly and avoid all that, while the previous tanks waits his penalty out.
    Weakness only lowers sTR, DEX, INT, and MND by 25%.Strength now - MP and HP are no longer affected.
    (0)

  9. #9
    Player
    Nezerius's Avatar
    Join Date
    Jan 2014
    Location
    Gridania
    Posts
    1,712
    Character
    Rintha Elenah
    World
    Balmung
    Main Class
    Lancer Lv 90
    Quote Originally Posted by Skivvy View Post
    Weakness only lowers sTR, DEX, INT, and MND by 25%.Strength now - MP and HP are no longer affected.
    Which doesn't really disprove his point. 25% lower STR still makes the tank weaker, due to the fact that they'd be doing less damage.

    Whether it's a big deal or not being beside the point. I personally don't think it is, since the offtank can just shirk and help the main tank getting an enmity lead.
    (9)

  10. #10
    Player
    Felis's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    12,287
    Character
    Skadi Felis
    World
    Ragnarok
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by Xerek View Post
    That's why you have healers who can rez and burst heal. MT outright dying should bring a panicked flurry of activity to recover, much as it does in current 4-man content.
    With no off-tank, who catch the adds, the 2 healers have to tank the adds themself and will not have the time to heal the tank
    (3)

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