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  1. #1
    Player RitsukoSonoda's Avatar
    Join Date
    Apr 2014
    Location
    Kugane (No that red crayon is totally legitimate) >.>
    Posts
    3,146
    Character
    Ritsuko Sonoda
    World
    Ultros
    Main Class
    Samurai Lv 90
    Or we could remove the enrage timers so we can go with 6 tanks and 2 healers :P
    (2)

  2. #2
    Player
    Chiramu's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    3,036
    Character
    Cirra Maru
    World
    Famfrit
    Main Class
    Conjurer Lv 70
    In WoW raids an off tank is needed to pull the adds together so they don't kill the raid. There are not many engagements in FFXIV that do require a second tank for this though. I thought there was a fight that had two bosses, but I think I was just thinking of the Romeo and Juliet Opera encounter of BC Kharazan.

    In XIV there does seem little point to have two tanks, it seems more like wasted DPS potential in this game.
    (1)

  3. #3
    Player
    Vanitas's Avatar
    Join Date
    Aug 2013
    Location
    I wish I had a Girlfriend.
    Posts
    909
    Character
    Vanitas Olterian
    World
    Leviathan
    Main Class
    Dark Knight Lv 80
    I can already see it now. Main tank dies 5 seconds before a tank buster, buster kills the Sam, then turns to the whm and cleaves the whole party wipeTASTIC! Off tank could have pulled the boss in those 5 seconds but no off tank so more wipes abound!!
    (4)

  4. #4
    Player
    Chiramu's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    3,036
    Character
    Cirra Maru
    World
    Famfrit
    Main Class
    Conjurer Lv 70
    Quote Originally Posted by Vanitas View Post
    I can already see it now. Main tank dies 5 seconds before a tank buster, buster kills the Sam, then turns to the whm and cleaves the whole party wipeTASTIC! Off tank could have pulled the boss in those 5 seconds but no off tank so more wipes abound!!
    If there is no off tank then there will be no boss encounters designed for off tanks...
    (1)

  5. #5
    Player
    RLofOBFL's Avatar
    Join Date
    Sep 2015
    Location
    Gridania
    Posts
    787
    Character
    Lala Yuki
    World
    Excalibur
    Main Class
    Paladin Lv 70
    Quote Originally Posted by Chiramu View Post
    If there is no off tank then there will be no boss encounters designed for off tanks...
    He's saying the MT died to autos so he wasn't alive for the MT mechanic and wasn't alive for the other MT mechanics that in turn wiped the goup. There was no mention of OT mechanics.
    (6)
    http://na.finalfantasyxiv.com/lodestone/character/12116351/


  6. #6
    Player
    Vanitas's Avatar
    Join Date
    Aug 2013
    Location
    I wish I had a Girlfriend.
    Posts
    909
    Character
    Vanitas Olterian
    World
    Leviathan
    Main Class
    Dark Knight Lv 80
    So tank busters would be removed. Gotcha.
    (5)

  7. #7
    Player
    Chiramu's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    3,036
    Character
    Cirra Maru
    World
    Famfrit
    Main Class
    Conjurer Lv 70
    Quote Originally Posted by Vanitas View Post
    So tank busters would be removed. Gotcha.
    Just stop talking...
    (0)

  8. #8
    Player
    Vanitas's Avatar
    Join Date
    Aug 2013
    Location
    I wish I had a Girlfriend.
    Posts
    909
    Character
    Vanitas Olterian
    World
    Leviathan
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by Chiramu View Post
    Ignorant salt
    My bad I'll be sure to brush up on the basics of raid mechanics since I clearly don't know what I'm talking about unlike you.
    (3)

  9. #9
    Player
    Kaethra's Avatar
    Join Date
    Oct 2013
    Posts
    1,059
    Character
    Kaethra Tatrinae
    World
    Leviathan
    Main Class
    Conjurer Lv 70
    Quote Originally Posted by Vanitas View Post
    So tank busters would be removed. Gotcha.
    If there is no Tank Buster there's no need for tanks. Or you'd only need one healer.

    Sounds like to me, some people here want to make content more PUGable. There's plenty of content PUGs can do. Let some of the more advanced players have their fun with what little they get.
    (0)

  10. #10
    Player
    Gamina's Avatar
    Join Date
    Aug 2013
    Posts
    89
    Character
    Gamina Karstark
    World
    Ragnarok
    Main Class
    Gladiator Lv 90
    I'm not sure this would help all that much... When we used to run T5 and T9 it was always with one tank anyway. The extra DPS made things easier not harder. Unless they think very carefully about the mechanics of the fights and implement something drastically different it could all become a little... boring for the remaining tank. At least tank swaps and mechanics involving the two tanks positioning etc make things interesting otherwise it can be about standing and being hit.... which although is intrinsic to the role is pretty boring.

    What would worry me is the impact this would have on the area of the game we struggle on tank wise. I personally only play PLD for my FC static. In most other content outside our regular raid nights I play bard. As a bard it is rare with party finder that I have ever struggled to find two tanks, especially with the cross world functions of party finder for eight man content.

    Four man roulette however is another story. We still struggle to find tanks. Tanks are the "in need" roll 99% of the time and if many people who off tank in a static are steered towards a DPS job most people will full time that job... then the problem we have with lack of tanks in four man content is compounded when square have tried to encourage so many people into tanking.
    (0)

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