
Because communicating and doing something skillful is at least a little more fun than PLANTING YOURSELF IN ONE SPOT and just doing such a good job "tanking". I'm all for easy shit, but not at the expense of skill.

Hahaha ummm what? Sooo yelling swap and having the tanks move from front to back is "such a good job tanking" in your opinion? That's it? That's all it takes? Swap!
There are so many different ways to make 2 tanks required. Putting a debuff on a tank to force a swap is the laziest.





How would this affect savage statics though?
If groups no longer need two tanks then people who prefer to play tank may have a hard time finding room in a group for them since the savage raid community is already a smaller percentage of the player base. The meta will also severely impact certain tanks if one tank is simply better or easier to manage in certain fights. So one tank might end up meta and then two other tanks get left out....
I mean I remember tanks being upset about Zurvan EX for example since the fight wasn't planned out well enough so that it was possible to not need two tanks so they were having trouble getting groups if I remember correctly anyway.
Last edited by Miste; 11-23-2017 at 03:26 AM.

It would mean, play war or gtfo


Um... What? Does not compute. Right now PLD is the preferred tank for raiding due to its mitigation and utility. WAR is fine and can be used for raiding, but I don't know a single raid group that would say this. During HW, yes, but not in SB.
The sum of all hunt arguments over early pullers: http://goo.gl/IFT9IE
Every raid group I asked in SB has said WAR is the preffered MT now due to Inner beast effectively giving it more mitigation uptime than PLD.

Hahaha, ok. Then it would mean play pld or gtfo. I mean really, as it relates to her comment it would mean "play <insert tank here> or gtfo". Is that better for you?
Balance. Right now at least it is more likely that you bring 2 different tanks in harder content. If theres only one slot that might not be the case anymore. There might just be one meta tank and the rest are benched.With all the talk of tanks and DPS and all, I had a random thought. Do we really need an off-tank? Yes, some battles require tank-swaps, and a small number of times you need to tank two things apart (Bismark), but in truth 99% of the time an OT is just locked in DPS stance, DPSing. Now, there are a shortage of tanks, and we all know how bad DPS queues are. So I was wondering, what if SE designed future 8-man content to instead require one tank, two healers and five DPS? Not only would this help even out queue times, it would avoid sticking a tank in the role of second-hand DPS. Yes, you would lose tank swaps and mechanics like Twin Bolt, but would that really be so great a loss?
Like I said, just a random thought that came to me.



Honestly it would put alot of pressure on new players trying to tank.
I like the off tank setup in alot of the earlier pieces of content and even at simple trials its good to always have a backup.
It would hurt the raiding community, as many people suffer to to find groups as a tank in such a small community for savage content. If you cut that number in half and add in a new dps, you are forcing those players to either create or find a new group or start maining a dps.
I think it would be neat to have some fights, not all, that require different setups, and not have them base around the standard setup.
Not talking class make up, more role make up. Hope it makes sense.
|
|
![]() |
![]() |
![]() |
|
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.

Reply With Quote


