That assumes that the offtank takes over though. *thinks about the time in a trial where half the party died before the offtank had aggro and even then it appears to have been unintentional to actually get aggro*Nope. The whole reason the 2 tank and 2 healer party comp exist is because if one falls you always have a backup. It allows the party to recover. Think about how much more frustrating content would be if because the tank died you had to wipe and start over because you have no one to pickup the slack from their death.
Fortunately, that's not a common scenario.


Common enough I've seen it happen, multiple times last night.
Twice in Rabanastre, Once in Lakshmi Ext, Once in Susanoo Ext, and once in O1S. In all cases, the offtank picked it up fine. Would have been wipes otherwise.
Yeah and I like off tanking and being able to have room for 2 tanks in raids. Why take away a playstyle from a whole section of players? many people build for off tank and only off tank and thats their fun.Nope. The whole reason the 2 tank and 2 healer party comp exist is because if one falls you always have a backup. It allows the party to recover. Think about how much more frustrating content would be if because the tank died you had to wipe and start over because you have no one to pickup the slack from their death.
You shouldn't ever do that though.
Ideally in any difficult fight you should be sharing the main tank role to help maximize raid dps and get the most out of your defensive cooldowns.
That wouldn't even work there are too many fights in the roulette that are dependent on 2 tanks
Inner Beast requires you to be in tank stance, which if the group knows what they're doing, you won't be in tank stance. Pld is the preferred off tank though.
Again, if your group knows what they're doing, neither tank will be in tank stance (except for certain spots in unending coil). Whoever does more damage comes down to which tank it is, what instance you're in, and the skill of each tank.
Dont you want to do most 8-man-content with a premade group anyways? So if you feel confident enough, you can go in with only one tank.
I realize that NM of raids and primals are exceptions here, but for the first I'd really prefer a back-up tank (aswell as the fights sometimes having mechanics that require tank-swaps after all) and the later are normally run once and then never again (and, again: tank-swaps, back up tanks)
And as cheap as a mechanic a tank-swap might seem... as a tank myself, I like it - it keeps me on my toes a bit, gives me something to watch out for and to coordinate about. As MT many fights are "stand still in this spot and get your ass wiped" already - tank-swaps or switching to dps-mode are a nice change from that.


It doesn't matter how much you heal for if you have the raid boss going around 1 shotting all the dps and healers. By having 2 tanks, it makes it easier to recover from mistakes when you're working on prog. I cannot even fathom how annoying having only 1 tank would be on the unending coil fight, seeing how it's a 18+ minute fight. I'm sure being the only tank and then messing up and dying past the 15 minute mark with no way to recover to get in practice attempts would be absolutely wonderful....Yeah I think I've made my point.

It's not that radical. People have been asking for this since 2.0. Sadly they went the other way by creating tank swaps in almost every fight. It was the laziest thing they could have done so they did it.
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