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  1. #35
    Player
    IchiExorz's Avatar
    Join Date
    Jun 2017
    Posts
    150
    Character
    Ichi Exorz
    World
    Odin
    Main Class
    Red Mage Lv 90
    As much as i'm enjoying Rival Wings so far I feel like it needs a lot of tweaks.
    First of all I feel like for a large scale PvP mode there are too many objectives.
    It's hard to get 24 people to do what should be done.
    Personally I'd have preferred it to be smaller scale. (12- 16 players with maybe 2-3 machina armors at once.)

    I feel like the machina armors should have been more difficult to spawn and be stronger instead of spamming them. More rare but more impactful.

    Also I feel like being in the side lanes should be more rewarding because right now people just fight for CE, spam machinas & rush a lane down. I don't think that's what this gamemode is supposed to be like.
    Killing enemy minions and defending your own should be an actual priority over having almsot everyone in the middle zerging for the generator with a few people getting the CE tanks.

    The way it is right now it kinda feels like a clusterfuck instead of parties having defined roles or objectives to defend of attack.

    What I personally hoped it would be like: 12-16 people with 1 party in the south lane, 1 party in the north lane and 1 or 2 parties fighting for CE at the start of the game. Then 1 group stays defending or attacking the generator/CE tanks with the other group roaming & helping out people.


    I just feel like SE tried to make a more competitive & more objective based PvP mode compared to frontline, shatter,...but that just doesn't work with the amount of people in a game.

    Edit: About the actual machina armors, i think they're fine & balanced as they are.
    Despite them being strong, they still need players to defend them.

    I just feel like the Mammet minions should be more of a threat. They shouldn't be ignored & they should be used as a mechanic. Defending your own mammets & kill the enemy mammets (defending & pushing the lanes) should be one of the key objectives of this gamemode alongside of the machina armors/CE. But right now its all about the CE & armors & nobody cares about the lanes until they see some mechs pushing down a certain lane in specific.

    I feel like the objective of this gamemode is to have people spread out & do diffirent objectives. But thats not what its accomplishing right now.

    I really feel like this gamemode could become very fun if they make some adjustments to it.
    (1)
    Last edited by IchiExorz; 12-04-2017 at 07:11 PM.