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  1. #1
    Player
    Gravton's Avatar
    Join Date
    Sep 2013
    Posts
    377
    Character
    Gravton Pentest
    World
    Diabolos
    Main Class
    Gladiator Lv 80
    To op. I thought you were going another way with this. I was sooo disappointed when I logged on today. Where are the rewards? Another 100 win mount and a music scroll? That's it? No new pvp armor? Items? Furniture? Anything to sink wolf marks into? Small "balance" changes and the "materia provisioner" still has that name but offers no materia. It's no wonder the community thinks pvp is a joke. Rival wings wasn't even put on the challenge log. Why did they up the amount of pvp exp. if it means absolutely nothing?
    (0)
    Last edited by Gravton; 11-22-2017 at 02:52 AM.

  2. #2
    Player
    Rufalus's Avatar
    Join Date
    Jan 2014
    Location
    Gridania
    Posts
    2,730
    Character
    Lufie Newleaf
    World
    Ragnarok
    Main Class
    Monk Lv 100
    Quote Originally Posted by Gravton View Post
    To op. I thought you were going another way with this. I was sooo disappointed when I logged on today. Where are the rewards? Another 100 win mount and a music scroll? That's it? No new pvp armor? Items? Furniture? Anything to sink wolf marks into?
    That too. Well I think rewards for personal contribution in addition to team success would have helped, but yes more wolf mark things would've been nice too. I feel like we used to get wolf mark gearsets more often in the past. It may sound cynical but rewards are a huge part of why people play, like if you removed gear pieces from savage raids then people wouldn't do them nearly as much.
    (0)

  3. #3
    Player
    Wintersandman's Avatar
    Join Date
    May 2014
    Posts
    1,190
    Character
    Winter Sandman
    World
    Hyperion
    Main Class
    Paladin Lv 70
    Quote Originally Posted by Gravton View Post
    Rival wings wasn't even put on the challenge log.
    It is there.

    New challenge log entries have been added.

    Prepare to Dice
    Participate in 10 Astragalos campaigns.
    1,000 Wolf Marks

    Luck Be a Lady Tonight
    Lead your alliance to victory in 5 Astragalos campaigns.
    1,000 Wolf Marks

    Quote Originally Posted by Zeonsilt View Post
    MVP player announcement at the end of the match or something like "Best 5 players".
    In some games there's also additional, like, 50% bonus rewards for top perfomance. (be it EXP, money or something)
    How would you judge the MVP? I am going to use Shatter as an example. If I do X Damage to Players, Y Damage to Ice, Heal Z Damage, Score N Assists, or Score K Kills. Which has more weight?

    I can already point out flaws in following this kind of methodology
    (1)
    Last edited by Wintersandman; 11-22-2017 at 03:22 AM.

  4. #4
    Player
    Zeonsilt's Avatar
    Join Date
    Aug 2016
    Posts
    258
    Character
    Evan Lionheart
    World
    Cerberus
    Main Class
    Machinist Lv 70
    Quote Originally Posted by Wintersandman View Post

    How would you judge the MVP? I am going to use Shatter as an example. If I do X Damage to Players, Y Damage to Ice, Heal Z Damage, Score N Assists, or Score K Kills. Which has more weight?

    I can already point out flaws in following this kind of methodology
    Pretty hard to do something like this in FF XIV due to "Tank/Healer/DPS", it's not MOBA or FPS ¯\_(ツ)_/¯
    That guy wanted to know how other games reward players.

    That answer also applies to some MMORPG, like Dragon Nest for example. When there's no Tank-Healer-DPS thing, it solely looks at your perfomance in kills/damage dealt and sometimes "hold the objective".
    (1)
    Last edited by Zeonsilt; 11-22-2017 at 04:49 AM.
    MCH/BRD/PLD


  5. #5
    Player
    Wintersandman's Avatar
    Join Date
    May 2014
    Posts
    1,190
    Character
    Winter Sandman
    World
    Hyperion
    Main Class
    Paladin Lv 70
    Quote Originally Posted by Zeonsilt View Post
    Pretty hard to do something like this in FF XIV due to "Tank/Healer/DPS", it's not MOBA or FPS ¯\_(ツ)_/¯
    That guy wanted to know how other games reward players.

    That answer also applies to some MMORPG, like Dragon Nest for example. When there's no Tank-Healer-DPS thing, it solely looks at your perfomance in kills/damage dealt and sometimes "hold the objective".
    Totally understood. I was curious if you actually saw a way to make it work because I couldn't think of a logical stat weight to judge it on.
    (0)

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