Quote Originally Posted by Cabalabob View Post
I’d recommend samurai, unlike mnk and drg it has nothing like greased lightning or blood of the dragon to maintain (or lose during phase changes), unlike nin it has no long recast debuffs that are wasted if the boss goes invulnerable, it has burst phases but since it has no damage buffs like internal release or blood for blood it’s no big deal if you can’t finish it and when the boss does leave the field you have a move to build kenki while you wait meaning the boss leaving actually helps you.
Thx, that sounds more reasonable, will give it a shot next.
Well, I already got DRG to 61^^ (and I do like the combat animations overall).

I think on DRG, designers got too much in love with they own cleverness and all the interconnected mechanics, mistaking that for fun.
Can always hope, they make some rework eventually.