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  1. #1
    Player
    WhiteArchmage's Avatar
    Join Date
    Jun 2015
    Posts
    1,457
    Character
    Samniel Atkascha
    World
    Faerie
    Main Class
    Dancer Lv 90
    My ex-bf is ps4 with controller and could play a few ff songs just fine, I couldn't get past the opening notes of the Main Theme of FF7, but... music is hard lol

    Also, on Faerie there were very few people playing around to be a nuisance, some folks trying it out outside Mi Khetto's in Gridania, one person trying it out near the aetheryte and NONE in Rhalgr's, some in my linkshells were showing off in Ishgard, I think, but there wasn't talk about players everywhere (I went inside the house, myself, don't wanna bother everyone with my zero musical ability)
    (0)

  2. #2
    Player
    Granyala's Avatar
    Join Date
    Sep 2014
    Posts
    1,634
    Character
    Ifalna Sha'yoko
    World
    Cerberus
    Main Class
    White Mage Lv 100
    Quote Originally Posted by WhiteArchmage View Post
    My ex-bf is ps4 with controller and could play a few ff songs just fine, I couldn't get past the opening notes of the Main Theme of FF7, but... music is hard lol
    I guess it would help to only assign the notes the piece actually needs instead of 3 full octaves.
    Quote Originally Posted by TristanBlane View Post
    its so dumb and pointless, and poorly implemented. They should've put time and resource into my damn egi glamours
    As a non SCH player, Egi glamours are also pointless to me. Even more so than a funky little musical toy that, clearly, took very little DEV time to create and implement.
    (1)

  3. #3
    Player
    TristanBlane's Avatar
    Join Date
    Feb 2015
    Location
    Limsa Lominsa
    Posts
    387
    Character
    Crucius Lapin
    World
    Siren
    Main Class
    Astrologian Lv 70
    its so dumb and pointless, and poorly implemented. They should've put time and resource into my damn egi glamours
    (2)

  4. #4
    Player
    MistyMew's Avatar
    Join Date
    Mar 2011
    Location
    Limsa
    Posts
    1,474
    Character
    Misty Mew
    World
    Hyperion
    Main Class
    Red Mage Lv 100
    The idea of it is really quite nice, the implementation however is underwhelming imho.

    The notes need to happen instantly...they do not, the lag between clicking + the actual sound is horrible.
    We need to be able to use in macro!! Not only to free our hotbars up but to be able to assign even some degree of control over the tempo between notes etc.

    I thank them for adding a feature but unfortunately ..it already feels antiquated, cumbersome and in need of drastic change.
    (5)


    MORE HIGH HEELS + INSTANCED HOUSING! !

  5. #5
    Player
    Granyala's Avatar
    Join Date
    Sep 2014
    Posts
    1,634
    Character
    Ifalna Sha'yoko
    World
    Cerberus
    Main Class
    White Mage Lv 100
    Quote Originally Posted by MistyMew View Post
    The notes need to happen instantly...they do not, the lag between clicking + the actual sound is horrible.
    Umm, MistyMew, you are playing an internet game. There WILL be latency.
    When connecting MIDI capable instruments to a LOCAL PC via a fast USB connection, people still have trouble getting latencies that are low enough to play music comfortably.

    There is no way in hell for SE to make this feature latency free or reduce latency down to < 20ms.

    Just to put things into perspective: a 16th note at 100BPM is played for 150ms (60s / 100BPM = 0.6s/beat divided by 4 notes per beat = 150ms). Even if you only have a 50ms internet lag (which most gamers would consider pretty damn good) that's already 1/3rd of a notes value. Not to mention latency spikes.

    I do agree that it is damn confusing, I tried playing a fast run of a scale and needed 5 attempts because my ear screwed with me.
    (0)

  6. #6
    Player
    Zfz's Avatar
    Join Date
    Aug 2013
    Posts
    2,371
    Character
    Celenir Istarkh
    World
    Atomos
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by Granyala View Post
    Umm, MistyMew, you are playing an internet game. There WILL be latency.
    The request is to single out local playback for a more comfortable experience. Specifically, instead of waiting for server acknowledgement (the obvious reason for the delay) the client side should immediately play the sound effect (the music note) as soon as the button is clicked/pressed, and only then send out the network communications and check with the server.

    Now there may be cost reasons that prevent the devs from giving the Perform system special treatment, as it is very obvious that they are trying to reuse existing actions framework to implement music performances. But that's up to the devs. Technically, it is possible.

    Whether they want to do it, is another matter, and I'm not optimistic that they will do anything, as it is a rather involved change. I have a feeling that they are just going to keep the delay because they don't feel it in Tokyo. But regardless, it is important for players who are really annoyed by this delay to express that it is a big put-off.
    (3)
    “There is nothing noble in being superior to your fellow man; true nobility is being superior to your former self.”
    ― Ernest Hemingway

  7. #7
    Player
    Granyala's Avatar
    Join Date
    Sep 2014
    Posts
    1,634
    Character
    Ifalna Sha'yoko
    World
    Cerberus
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Zfz View Post
    The request is to single out local playback for a more comfortable experience. Specifically, instead of waiting for server acknowledgement (the obvious reason for the delay) the client side should immediately play the sound effect (the music note) as soon as the button is clicked/pressed, and only then send out the network communications and check with the server.
    While that might work for your local playback, I'm not sure what would happen to other players listening. Esp if you input faster than the server recognizes actions, it might end up being a nice piece for you and a jumble of notes for others.

    Ultimately, I doubt that it would be worth the DEV time, considering this is a tiny gimmick for one of the many classes only.
    (0)

  8. #8
    Player
    Zfz's Avatar
    Join Date
    Aug 2013
    Posts
    2,371
    Character
    Celenir Istarkh
    World
    Atomos
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by Granyala View Post
    While that might work for your local playback, I'm not sure what would happen to other players listening. Esp if you input faster than the server recognizes actions, it might end up being a nice piece for you and a jumble of notes for others.

    Ultimately, I doubt that it would be worth the DEV time, considering this is a tiny gimmick for one of the many classes only.
    That's not really a problem. I mean we are providing feedback, it is not our job to think of every possible obstacle and lay everything on a plate nicely with proofs and industry best practices and so on. That's not our job. In providing feedback, we give the goals, then devs determine how to get it done, whether it's worth the cost, and eventually what exactly is going to be done.

    Forgive me for being frank, but I really don't see any point in players debating the technicalities of something and whether it's worth the dev resources. We tell them what we want, and then it's the business of the devs.

    And what we want: get rid of that annoying delay on our local client side.
    (2)
    “There is nothing noble in being superior to your fellow man; true nobility is being superior to your former self.”
    ― Ernest Hemingway

  9. #9
    Player
    Stormfur's Avatar
    Join Date
    May 2014
    Location
    The World of Darkness
    Posts
    2,776
    Character
    Hex Pathcrosser
    World
    Leviathan
    Main Class
    Dragoon Lv 72
    I like the idea -- however I really wish the developers would've spent more time on the things the community actually wants -- like Egi/fairy/lunchbox glamours, a glamour log (coming soon?) a Coerthan housing area, a male bunny suit and so on.

    Yes I realize that those require varying amounts of time - but they're things that we've been asking for for YEARS.

    I know the team went to all this trouble to make individual notes playable... but it's just more of a neat little thing that will die off in a week than something that's actually cool to do. I say this being a player of three instruments IRL.
    (1)

  10. #10
    Player
    GetFoesReqd's Avatar
    Join Date
    Feb 2017
    Posts
    157
    Character
    X'rho Haku
    World
    Zalera
    Main Class
    Archer Lv 54
    As a bard main, I like the idea and the flavor behind it, but in its current state it has almost no draw for me. They really just need to swap it up into its own UI where you orchestrate the thing youre trying to play as if its a sequencer or something, then when you've done that, a button back in the regular UI can be pressed to fire off the string you sequenced, allowing you to utilize things like proper times and timing in general, chords (since this is on a harp after all) and so on, and most importantly, avoiding all lag and latency at least for you, and only before the initial note for everyone else. Then, until you change it, that button will play the thing you made from start to finish as long as you don't interrupt it. I realize that makes it basically a one soundfont MIDI sequencer with direct input and playback, but right now, that is a mile high leap above what we've got, and people would get a lot more enjoyment out of it too. I realize that is unlikely to the edge of impossible, but right now its like trying to play Flight of the Bumblebees on a tuba in a blizzard. :/
    (8)
    Last edited by GetFoesReqd; 11-23-2017 at 04:39 AM.

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