I've played League of Legends for 7 years now, I know what PvP is and how I respond to losing matches. What's worse than a broken game is a toxic community as well, so I'm thankful ffxiv isn't like that (for the most part, aside from the first tournament I entered last week, where the winner who had taken first place after I had been (I ended up third) came found me in world and said "Oh hey it's Cat!", "How are you feeling after I cucked you out of first place?". I called him disgusting and black listed him but still, what a garbage human). But that aside it is a needlessly complicated, boring, and not truly balanced game when you stop saying "well these are the meta minions" which consist of at most 5% of all minions and look at it from an overarching view. Yes, it is balanced in the terms of being completely symmetrical and in how it works in concept, but the minions are not at all balanced, and when you factor in the fact that a FUCK TON of players are going to be missing minions that give them an edge (for instance robonyan), it is by NO MEANS balanced.
Not that it's super relevant but I *did* take Game Development as my post secondary, which got me no job, woo, but it did give me knowledge of programming/digital graphics/other crap, but importantly knowledge in how games work, how specific values affect every other value that exists in the game. The "weight" of the values in question, and in LoV there are clear examples of abilities and stats that are heavily weighted, so much so that I'd say it's undeniable that this game is unbalanced.
Lastly, even if eeeeeverything about this game were balanced right now at this very moment, the community for it is so utterly dead I've often been going up against the same people repeatedly, out of the entire data center I'm on I'd wager there are no more than MAYBE 5000 active players in LoV. Multiply that across data centers and that's what, 25k? That's pathetically low for a game that boasts 10mil players, and even if we were to be fair and say only half of those are active accounts, and even if we were to say only half of active accounts even participate in the gold saucer, that'd still only be 1% of players that take part in LoV. So to say the game is balanced, or fun, is evidently incorrect. If SE spent time fixing the game, boosting the rewards for normal matches, adding in longer achievements and more weekly things (for instance a WT's section), maybe it would be thriving. But right now it's not fun, balanced, played by many, and a waste of time. Again, once I get the Penguin Prince I'm out as literally anything else in this game is more fun (even FATE grinding, and I hate grinding).
Edit: I finally got my 10 wins for the week, but twice people said that they hated me after I won and most of my wins were against people with >600RP while I'm at 950 - 1050. So in other words I stomped new players who probably feel just as frustrated as I do. I kind of hate myself too for that. But thankfully after repeatedly smashing my face against the wall that is this game your advice finally started working, so thank you for that at least.


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