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  1. #1
    Player
    popotaro's Avatar
    Join Date
    Sep 2013
    Location
    The Fantastic Gramarye Circus
    Posts
    171
    Character
    Momotaro Popotaro
    World
    Ragnarok
    Main Class
    Gunbreaker Lv 90
    Quote Originally Posted by Malzian View Post
    That was a theory at one point. Koji and Yoshi-P both said no.
    They might have said no but hey.. I still believe that lol
    (0)
    ʕ •́؈•̀ ₎ *WIZARD EXTRAORDINAIRE*

    . ∧_∧
    ( 。・ω・。 )つ━☆・*。
    ⊂   ノ    ・゜+.
     しーJ   °。+ *´¨)
           .· ´¸.·*¨)
          (¸.·'* ☆

  2. #2
    Player
    Gemina's Avatar
    Join Date
    Mar 2016
    Location
    Dravania
    Posts
    5,778
    Character
    Gemina Lunarian
    World
    Siren
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Squintina View Post
    Note: This is not a serious suggestion

    I want to be able to queue for Trials (that have primals) as the boss!
    Let's see how well these warriors of light do when it's not an AI controlling everything!
    Certain mechanics would have to be implemented so you don't just wipe the trial. As an example, you'd easily win just beelining the healers, or cleaving the group, so if a tank uses an agro combo or ability, you won't be able to attack anyone other than the tank.

    I think it would be fun if they could do something like this though!
    (0)

  3. #3
    Player
    tymora's Avatar
    Join Date
    Mar 2011
    Posts
    1,724
    Character
    Tymora Estrellauta
    World
    Balmung
    Main Class
    Thaumaturge Lv 90
    Well, all you need to do is kill the healer and the game ends there.
    (0)

  4. #4
    Player
    Squintina's Avatar
    Join Date
    Oct 2014
    Posts
    1,054
    Character
    Squintina Nightgard
    World
    Faerie
    Main Class
    Scholar Lv 100
    Quote Originally Posted by tymora View Post
    Well, all you need to do is kill the healer and the game ends there.
    It was mostly a joke thread, but if the suggestion is taken seriously, that's circumvented by not giving the player full control. Aggro would still be in place and would affect which targets are selectable. (except for special attacks that allow picking any random player), and by making it so that for attacks that are too powerful, the healer cannot be chosen at all. Cooldowns and other timers would also exist to keep power in check.
    (0)

  5. #5
    Player
    KageTokage's Avatar
    Join Date
    Feb 2017
    Posts
    7,093
    Character
    Alijana Tumet
    World
    Cactuar
    Main Class
    Ninja Lv 100
    I spend so much time doing hunts that I've started feel a little sorry for the monsters in question. Getting to be a hunt mark would be the best thing ever to me.

    And yeah, to keep it fair, they'd have make at least your auto-attacks and unavoidable sources of non-random single target damage obey aggro rules so you can't just gib the healers. Running over to them to do an avoidable AoE would be fine, though, since a ton of hunts already do that.
    (0)

  6. #6
    Player
    Tsumdere's Avatar
    Join Date
    Jan 2017
    Location
    Ishgard
    Posts
    1,103
    Character
    Fia Mortivault
    World
    Balmung
    Main Class
    Samurai Lv 90
    This would be an awesome PvP mode.

    It vaguely reminds me of the PvP mode in L4D2 where you could play as the zombies going after the survivors and the teams would take turns. Whoever got the farthest won (because it was hard to get to the end with human controlled zombies).
    (0)

  7. #7
    Player
    Squintina's Avatar
    Join Date
    Oct 2014
    Posts
    1,054
    Character
    Squintina Nightgard
    World
    Faerie
    Main Class
    Scholar Lv 100
    And of course in addition to Primal vs players, gotta have Primal vs Primal(s).
    (0)

  8. #8
    Player
    Tzain's Avatar
    Join Date
    Oct 2013
    Posts
    203
    Character
    Tzain Nival
    World
    Balmung
    Main Class
    Conjurer Lv 70
    What if it was "partial Control"

    Like for instance, you couldn't control the targeting, but you could control some of the abilities. So it's a question of throwing a monkey wrench into the works at just the right moment.

    side note: way back in EQ1 I was on the Fironia Vie RP server. And while in Mistmoore Castle grinding I see the boss get pulled out of the room and proceed to wipe the floor with everyone in the zone. So there I am, laying dead on the ground wondering how he came all the way out to the courtyard area when I see the boss mob yell "DING!". Turns out it was a GM who took manual control of the boss and knocked out everyone in the zone. He then global rezzed everyone.
    Seriously, I loved those GMs.
    (1)
    I play FFXIV because I enjoy it.
    Sometimes I have to remind myself of that simple fact.

  9. #9
    Player
    Squintina's Avatar
    Join Date
    Oct 2014
    Posts
    1,054
    Character
    Squintina Nightgard
    World
    Faerie
    Main Class
    Scholar Lv 100
    There are many ways to get over the boss being too strong (or too weak if it's on purpose) if it's a human, whether it's by using:
    - Partial control
    Picking a set of skills, but the AI still decides when/who to do it on
    - Appropriate cooldown/timers
    What, you mean I can't just do 3 titan jumps in a row?
    - Keeping Aggro targeting rules
    Because otherwise tank's job becomes almost useless
    - The system keeps track of damage
    And if you're doing nothing, it goes back to AI, mocks you, and puts you in observer mode, noob
    - Making all regular players look the same with no way to see their skills
    Gotta work hard to find them healers

    SE can figure it out, as long as I get to be a powerful gigantic primal! Muahahahahaha!
    (0)

  10. #10
    Player

    Join Date
    Aug 2017
    Location
    Ul'dah
    Posts
    2,057
    Now that I've played Rival Wings for a bit...I am actually even more intrigued by the suggestion.
    (0)

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