Non-sequential attacks means unpredictable incoming damage.... Which means less of an ability to plan ahead for CD/oGCD usage....
Guys did this post just solve the "we want content where healers and tanks need to heal and tank more!" debate that keeps popping up?
We might have. We need to make sure this is highly requested lol. The devs tend to respond more to the most popular suggestions.


I want this so bad

This .... this ... this Idea .... I love it. How fun would it be to be a premade 8 man group with your friends/fc mates and be able to see if they can kill you before you are able to destroy them as titan/sephirot/zurvan/levi ... etc. I think with Rando's it might be a little frustrating for the group of people. With FC mates or friends, you can literally turn it in to a competition to see who can be the best boss/primal.
"If you walk through life thinking you are not needed, remember that there is always someone that is counting on you." -CP
So given that it looks like OP provided a truly awesome idea, let's keep this thread going and just keep our fingers crossed that the devs take notice and forward it by the time of the next Letter of the Producer.


The player being able to ignore the aggro would actually give more of a reason for group play. And no, going after the healer single-mindedly wouldn't actually be instant-win, as the "monster" that's the player can still be kited, just like in PvP. Running around a healer that does nothing but run would end up trickling at the bosses life as the tanks and DPS's attack him unimpeded.
The special attacks would all have cooldowns, so it's more about changing the "script" than anything else. It's not like a player could cast cleave after cleave at the party. However, yes, their damage would need to be adjusted so that the aggro-based attacks that serve as AoE tank-busters (Shiva and her cleave being an example) wouldn't instant-wipe the party just cause they could be aimed now. It now would, however, be a game of the party spreading out thoughtfully to make the "primal" AoE as few of them as possible, instead of each standing wherever they please.
YEEEEEEEEEEEEESSSSSSSSSSSSSSSSSSSSS
*MAKES PRIMAL RIGHT NOW*


I saw this thread title and I was like "what is this nonsense?" and then I read the idea and realized it's the best idea ever. I would love this so much.



I really love this idea. It would be like kumasylum from Tera which I outlined in my thread about lighthearted PVP instances.
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