Real princess healers do use it inbetween two pulls -along with a Medica II- to make sure that their tank lose aggro on the next pack, in order to have something to complain about.
Besides, I think you overestimate their self control regarding them refraining to push that Cure/Cure II button when their teammates are at full heath. I mean, you never know if your tank will drop dead in a second even at full health, right? So better start casting a heal just in case!
Well, just because it's designed one way, doesn't mean that's the most efficient way to play it. ;P
Really tired of being in parties where healer only focus is dps and not keeping the party healed. Also keep seeing healer letting the tank die because of not healing and not healing the dps. What's very bad had paladin tank healing himself and dps because healers wasn't. Healers keep seeing not healing is white mage's. Other 2 see healing more than white mage's.
Last edited by hynaku; 11-28-2017 at 09:13 AM.
Its the cooking jobs' professions to cook, not MINERS! I mean .. yeah we can farm fire crystals but come ON! That's your guys job!
Flesh grows weak. Steel becomes brittle. But the will is indomitable.
That was, basically, a Scholar.
https://www.youtube.com/watch?v=YWPQDx4gfrc (Spoilers warning)
Blame all of them for not healing.
Last edited by Zeonsilt; 11-28-2017 at 09:14 AM.
MCH/BRD/PLD
And you know what? I see even more tanks who don't use their cooldowns properly or run away when a SCH uses the skill that binds the fairy to a person, i think it is Aetherpact, and die because of that. And i hate to say that especially a WHM doesn't have to heal 24/7 if the tank isn't the worst of his kind. Regen, Assylum and maybe Medica 2 and you can dps for days if the tank drops too low you have to OGCD's to heal him up without issues. But like i said that only works if your tank isn't more like a trashcan than an tank and the healer doesn't even have to be good to do that.Really tired of being in parties where healer only focus is dps and not keeping the party healed. Also keep seeing healer letting the tank die because of not healing and not healing the dps. What's very bad had paladin tank healing himself and dps because healers wasn't. Healers keep seeing not healing is white mage's. Other 2 see healing more than white mage's.
Oh and PLD healing himself is nothing new either. Some of that species tend to do that all the time if they feel you let them drop to low because they don't trust you at all...i tend to stop healing them too when i'm on healer because there is no need for me to waste time on heals if he prefers to heal himself.
You also don't have to keep up the dps to full health all the time. If i know a fight they can run around with half hp because i know if there is groupwide dmg incomming or not. People don't have to be on 100% hp.
Yes i know that there are a lot of crap healers out there but there are also a lot of bad tanks and waaay more bad dps players out there. Maybe you shouldn't throw every dpsing healer into your hate pot of "healers are not allowed to dps".
Paladins don't prefer to heal themselves. However, they prefer to survive, no matter the reason. It's just another survival skill, not that different from the cooldowns. Except spammable but at the cost of being MP intensive and on global cooldown.Oh and PLD healing himself is nothing new either. Some of that species tend to do that all the time if they feel you let them drop to low because they don't trust you at all...i tend to stop healing them too when i'm on healer because there is no need for me to waste time on heals if he prefers to heal himself.
If a paladin uses their heal when their HP is getting quite low, consider it a boon. It just means that you have that bit of opportunity more to finish that cast of Holy or whatever.
Don't want paladins to heal?! Go with a fixed party, or at least with a tank that you know. However, in a random party, it is frequent enough for healers to either be too late with heals for whatever reason (like, them not sticking to the tank when he's pulling multiple groups, because apparently using sprint is too hard, or them not wanting to stop their cast of damaging spell to heal). It is better from the tanks standpoint to heal themselves and give the healers that bit of extra time, than wipe if they won't manage to get "in their game".
Though, yes, some paladins go too far healing themselves before they even reach half life. Then again, there are healers that heavily overheal. I guess those are the same types of players.
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