Quote Originally Posted by Reynhart View Post
Because there is no "slow" run. What isn't "speedrun" is just "run". What you could consider is people wanting "full" run, asking to kill every single mob. And if you specifically want a "full run" you'd also better use the party finder.
Is there a single instance in this game in which a "full" run would be optional while still being at all worthwhile? There's AV first room, DH to first boss, DC to first boss, partial runs, but the only dungeons in the game I can think of in which a full run is not required to complete the dungeon are DH (2 pulls short of full), and AV (about 4 mob packs short of full).

I very frequently see people tossing up "slow run" PFs. And IS a setting specifically for it.

Quote Originally Posted by Reynhart View Post
Stil lthe same answer, the Duty Finder works with the "lowest common denominator" rules. This is not the case with PF or RF.
No. It doesn't. It may be rule by the mean, median, or mode, but it is certainly not always the LCD unless the rest of the group is for whatever reason unwilling to kick in order to approach more common ground between that player majority.

It's merely majority rule. No more, no less.