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  1. #91
    Player
    Thoro39's Avatar
    Join Date
    Sep 2015
    Posts
    67
    Character
    Thoro Heavypunch
    World
    Phoenix
    Main Class
    Monk Lv 60
    Quote Originally Posted by kidalutz View Post
    Simple Tank 1 will have less health than tank 2 because they're using str over vit. though honestly the whole thing would be moot if they'd just make vit increase tank damage again.
    Watch as your beloved Tank-2 eats 3 Susano-TankbusterCleaves in phase 1 while Tank-1 only eats 2 Susano TankbusterCleaves because he's actively skipping the 3rd Buster with a phasepush thanks to higher DPS.

    Disregarding your complete lack of knowledge that Tank 1 would never have less health than Tank 2 ever since the acc changes at early Stormblood by the way.
    (9)

  2. #92
    Player
    akaneakki's Avatar
    Join Date
    Apr 2017
    Posts
    857
    Character
    Liza Sol
    World
    Twintania
    Main Class
    Culinarian Lv 70
    Quote Originally Posted by kidalutz View Post
    materia people gods cant believe i need to explain the obvious.
    You can't meld VIT on gear that's already has VIT as main stat. Wow lmao.
    (12)

  3. #93
    Player
    Aomine1992's Avatar
    Join Date
    Aug 2015
    Posts
    829
    Character
    Daiki Sejuro
    World
    Behemoth
    Main Class
    Summoner Lv 80
    Threads like this is why tank dps was utter trash at the start of stormblood....dps is every roles responsibility just like hate management is EVERYONES responsibility.....yes heals are tanks have their main role to focus on but majority of the content doesn’t even call for 100% healing or 100% tank stance

    It just doesn’t make sense for anyone playing to not want to do at least the minimal amount of dps especially if it’s only three buttons....I play all roles and just like a dps not using aoe, it’s annoying watching a healer just stand there or a tank not using their aoe abilities
    (3)

  4. #94
    Player
    Gemina's Avatar
    Join Date
    Mar 2016
    Location
    Dravania
    Posts
    5,778
    Character
    Gemina Lunarian
    World
    Siren
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Hruodig View Post
    Tank 1 can hold aggro and mitigate content perfectly well, while doing 3500ish dps.

    Tank 2 also holds aggro and mitigates, while doing 2500 dps.

    Which tank is preferable to have in your party?
    Either one works for me. But how is the other tank pushing 1000 more DPS if he is also mitigating? The tank's mitigation allows me to DPS more as healer since I can spend my gcds on rocks instead of cure 2s, which in turn makes up the 1000 dps difference, and no mobs are trying to eat my face. Sounds like a good run to me. Wanna spend a whole run in offensive stance since there are no agro issues? Cool! But my DPS goes way down too keeping you alive. Especially considering the majority of DF tanks seem to have forgotten to put their defensive CDs on their bars.

    I'm not quite sure when peeps will evaluate DPS as a group instead of having e-peen vision on their own personal DPS. Tank and healer DPS in particular is a synergy. In any content that isn't over-geared the offense of one is traded by the offense of the other, especially 4-man.
    (2)

  5. #95
    Player
    HyoMinPark's Avatar
    Join Date
    Feb 2016
    Location
    Lavender Beds, Ward 13, Plot 41
    Posts
    7,339
    Character
    Hyomin Park
    World
    Cactuar
    Main Class
    Sage Lv 92
    Quote Originally Posted by kidalutz View Post
    materia people gods cant believe i need to explain the obvious.
    Tank’s can’t meld VIT into their gear; that stat is already maxed out.
    Level 70 STR accessories can’t be equipped by a level 70 tank.
    Level 70 tanks can only equip VIT accessories—which you can’t meld more VIT into.
    Because VIT is already maxed out.

    Can’t believe I needed to explain the obvious...
    (15)
    Sage | Astrologian | Dancer

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    Hyomin Park#0055

  6. #96
    Player Dualgunner's Avatar
    Join Date
    Aug 2014
    Location
    Gridania
    Posts
    2,942
    Character
    Lilila Lila
    World
    Coeurl
    Main Class
    Machinist Lv 80
    Quote Originally Posted by kidalutz View Post
    They can slap materia into thier gear Materia
    They can't slap vit into their gear. The vit on their accessories is statcapped by default.
    (8)

  7. #97
    Player
    Mycow8me's Avatar
    Join Date
    Aug 2013
    Posts
    1,057
    Character
    Tolby Seyfert
    World
    Cactuar
    Main Class
    Blacksmith Lv 70
    There are people that like to heal and there are people that like to DPS. Its probably fair to say that the amount of people who want to, are capable of, and/or skilled at doing both is a smaller number and you'd be kidding yourself to say they aren't being expected to do both. I don't know what the fix is but even if there is one, I doubt SE would incorporate any kind of overall change to healers this far into the game. So at this point, lets just hope the amount of adept healer players isn't creeping on a downward slope. Our static was searching for a healer for 2 weeks and got lucky, finding one that was even willing to do call outs on top of all the other baggage.
    (0)

  8. #98
    Player
    HoodRat's Avatar
    Join Date
    Nov 2014
    Posts
    487
    Character
    Hood Rat
    World
    Brynhildr
    Main Class
    Dark Knight Lv 70
    Quote Originally Posted by Gemina View Post
    Either one works for me. But how is the other tank pushing 1000 more DPS if he is also mitigating? The tank's mitigation allows me to DPS more as healer since I can spend my gcds on rocks instead of cure 2s, which in turn makes up the 1000 dps difference, and no mobs are trying to eat my face. Sounds like a good run to me. Wanna spend a whole run in offensive stance since there are no agro issues? Cool! But my DPS goes way down too keeping you alive. Especially considering the majority of DF tanks seem to have forgotten to put their defensive CDs on their bars.

    I'm not quite sure when peeps will evaluate DPS as a group instead of having e-peen vision on their own personal DPS. Tank and healer DPS in particular is a synergy. In any content that isn't over-geared the offense of one is traded by the offense of the other, especially 4-man.
    You seem to be under the impression that tank stance is the best mitigation in the game.
    (1)

  9. #99
    Player
    Astyrah's Avatar
    Join Date
    Aug 2016
    Posts
    233
    Character
    Astyrah Varis
    World
    Masamune
    Main Class
    Bard Lv 90
    some decent dps input from the healer and tank is better than no dps (or just the bare minimum just to hold enmity for tanks) input at all. it just makes all the content smoother, while it makes certain high end content go from sorta-near-impossible to possible to beat enrage / clear at minimum required item level
    (3)

  10. 11-21-2017 12:34 PM

  11. #100
    Player
    Gemina's Avatar
    Join Date
    Mar 2016
    Location
    Dravania
    Posts
    5,778
    Character
    Gemina Lunarian
    World
    Siren
    Main Class
    Scholar Lv 100
    Quote Originally Posted by HoodRat View Post
    You seem to be under the impression that tank stance is the best mitigation in the game.
    You mean that the best mitigation is killing things quickly? Don't talk to me like a newbie, I've been healing tanks a long time. Long enough to know that tanks going full on DPS require more heals from me unless incoming damage doesn't beat out the regen ticks, as in the case with over-geared content. This is fine though, so long as they are holding agro. I don't have a e-peen. I couldn't care less about my own DPS because it is not my primary role. If a tank wants to be more defensive, I'll DPS more. If they want to be offensive, I'll heal more. That adaptability is one of the great things about being a healer, and the DPS between the tank and myself will always be around the same.

    Also, what other ability in the game gives tanks a perpetual 20% mitigation other than tank stance?
    (2)

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