UI things i've noticed.
UI related:
-The chat log will automatically go to the bottom of the log if you click off it after trying to see something that happened in the past. Couldn't it stay at least till it gets another update?
-Key binding, can't you rebind a key and have it say "key X is no longer bound to *what it was bound to*" as opposed to saying "its already in use" and making you track it down
-Can we have an option to get rid of the level/agro indicators (even when disabled in the UI, when targeting a mob they are still displayed) and get a /check function back? (sorry i'm old school.. yes i know a newbie wouldn't know this but damnit... i like a challenge) a "final fantasy classic" layout?
-Can escape work as a universal auto out on all menus. For instance when you get asked on the guardian of aspect, the first dialouge box you have to hit enter then you can escape out. Hitting escape on the first diolouge does nothing.
- And we get multible tabs on our single chat menu as opposed to multible windows (battle/general/etc).
-Can we get a UI layout menu? For instance, moving around your hp/mp bar is a pain... you have a very small area where you can grab it to move it.