Yer quite right matey, about a lotta things. The sad truth is that monsters don't demand enough outta the healers ta make idling not an issue. I was gonna start a new thread 'bout this but I might as well just whinge 'ere.
Healin' is too powerful. It all comes down ta this really. Too many OGCD heals that are too strong, potency across tha board is really high, mana ain't a real issue. It ruins fight design, it ruins tank design, and it's the reason ya have a DPS focus on everythin'.
They ain't gonna change it, mind ya. This shite's about caterin' ta a very...Certain demographic. Don't think it's really an issue - everyone should be able ta enjoy themselves and it don't have ta be in the same game. There are people that legitimately like this system and I wouldn't wanna see that taken from 'em.
It's just hard ta admit when ya really like this game on a lot of other points that it'll never be the way ya wish it was.


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