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  1. #1
    Player
    Kameseri's Avatar
    Join Date
    Jul 2011
    Posts
    8
    Character
    Lahin Kameseri
    World
    Coeurl
    Main Class
    Paladin Lv 66

    Mob Invulnerability

    I have found during my farming that some mobs will take 0 damage while in reaction to certain situations making their defeat cumbersome for a normal mob.

    First on the list and most frustrating is the toad's reaction to taking damage while charging "Gut Press". If the PC deals enough damage while the toad is charging the ability the toad will flip on it's back and wriggle around for a cool debilitation effect. However if the PC continues to attack, the damage that would normally kill the frog is simply given a "0" until the frog flips back over, then the PC has to deal 1DMG just to kill it simply because the frog cannot be defeated until the animation is completed.

    Normally this would not be frustrating if I were to be fighting a single mob, but some leves require the simultaneous combat of 3-4 frogs, and the MP/TP/Time wasted on attacking a toad that will flip back over and have to receive 1DMG is dangerous and has costed me my life a number of times.

    I believe it to be the same glitch that haunted the Moogle fights pre-patch.

    Also, though slightly smaller issue.. if mob is using an ability that requires charging and an animation specific to that attack (Sheep's Lullaby bubble attack) and a PC stuns the mob just at the beginning of charging said attack, the mob will be invulnerable until the attack/animation (which has failed) is completed, which in the case of lullaby, can be around 15sec.

    Thank you for viewing this and continuing to deliver upon your promises of a brighter future for FFXIV.
    (1)

  2. #2
    Moderator Skirata's Avatar
    Join Date
    Aug 2011
    Posts
    252
    Greetins Kameseri,

    Thank you very much for posting your concerns about certain monsters becoming invulnerable in these situations. In order to best assist you with this issue we will be needing some additional information. While some of this information may seem irrelevant, it is best to have as much information as possible in these cases. Once this is filled out we will submit this for review for you.


    ISP:
    Type of Internet Connection:
    Internet Connection Speed:
    Date & Time:
    Frequency:
    Character Name:
    Race:
    World:
    Class/Skill Rank:
    Area and Coordinates:
    Party or Solo:
    NPC Name:
    Monster Name:
    In-Game Time:
    Steps:
    1.
    2.
    3.
    <*Add more steps if necessary.>
    (0)

  3. #3
    Player
    Kameseri's Avatar
    Join Date
    Jul 2011
    Posts
    8
    Character
    Lahin Kameseri
    World
    Coeurl
    Main Class
    Paladin Lv 66
    ISP: Brighthouse Networks
    Type of Internet Connection: Cable via CAT5
    Internet Connection Speed: 20MBPS
    Date & Time: Reoccurring
    Frequency: Every time conditions are met
    Character Name: Lahin Kameseri
    Race: Roegadyn
    World: Besaid
    Class/Skill Rank: LNC L50 (works on any melee class however)
    Area and Coordinates: primarily La Noscea just north of Halfstone (6, 19) (works on any toad however)
    Party or Solo: Solo or Party
    Monster Name: Toxic Toad
    In-Game Time: Any
    Steps:

    1. Attack and engage toad
    2. Wait until it charges "Gut Press"
    3. Attack Toad with weaponskill while it's charging "Gut Press"
    4. While toad is in knockdown state, continue to attack.
    5. Toad will not take damage past 1HP remaining while in knockdown state animation.
    6. When toad flips, kill normally.
    (0)

  4. #4
    Moderator Baccanale's Avatar
    Join Date
    Feb 2011
    Posts
    746
    Greetings, Kameseri!

    Thank you for posting the information that Skirata requested. I have made sure to submit all of your information to the development team, and they will thoroughly investigate this matter, based on your report. Unfortunately, I cannot guarantee that a direct response will be posted on this thread, but I do recommend checking here or here for any details regarding the development team's investigation. Thanks again for your report!
    (0)