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Thread: More egis

  1. #41
    Player
    Dyvid's Avatar
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    Dyvid Pandemonium
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    Blacksmith Lv 90
    Well as many have said, Ramuh Egi and Sephirot Egi are already in game so it can't be that hard to add them as is. In fact you could even cheat with Sephirot Egi by just re-skinning Titan Egi's moves and Ramuh by just using thunder based spells.
    (2)

  2. #42
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    Dyvid's Avatar
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    Dyvid Pandemonium
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    Another thought on this is divide the Egi's Glamour system up into two caterogies; Melee and Ranged. In this way the community doesn't have to guess if you are using Summon I or Summon III and the dev don't have to try and make each Egi into a once style fits all approach. Starting now Titan and Ifrit would be melee and Garuda would be Ranged; Carby is what it is and shouldn't be changes.

    Melee:
    Leviathan
    Ravana
    Sephirot
    Susano
    Zurvan

    Ranged:
    Shiva
    Ramuh
    Bismarck
    Sophia
    Lakshmi
    (1)

  3. #43
    Player
    BillyKaplan's Avatar
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    Lho Polaali
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    Quote Originally Posted by Dyvid View Post
    Melee and Ranged.
    If they separate them they should keep the triple separation that exists right now imo, Melee, Ranged, and tank. Otherwise they still need to develop two sets of animations per melee pet and the community still needs to guess if you're using Summon II or Summon III.
    (0)

  4. #44
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    Dyvid's Avatar
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    Quote Originally Posted by BillyKaplan View Post
    If they separate them they should keep the triple separation that exists right now imo, Melee, Ranged, and tank. Otherwise they still need to develop two sets of animations per melee pet and the community still needs to guess if you're using Summon II or Summon III.
    Not really though. Both are melee with very similar attack animation, almost identical. Both have a shield, an AoE move, and dash into enemy move. In fact you could put Titan in Summon III right now and only need to remove the ground effect of enkindle.

    As for the tank identification issue, there is maybe a 1% chance you'll actually be using Summon II in most group content so that not really an issue, maybe a FATE or Hunt but that wouldn't be a huge problem anyway.
    (0)
    Last edited by Dyvid; 12-03-2017 at 04:58 PM.

  5. #45
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    BillyKaplan's Avatar
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    Quote Originally Posted by Dyvid View Post
    As for the tank identification issue, there is maybe a 1% chance you'll actually be using Summon II in most group content so that not really an issue, maybe a FATE or Hunt but that wouldn't be a huge problem anyway.
    It's a lot more prominent in the lower levels when people don't know the difference between the summons/egis, but it's prominent there from what I've seen. Much easier to pick up on before they can glamour over it, less so when they can and Titan is glamoured into Ruby. Then ofc there're the SMNs who outright don't care and run Titan whenever they want to. Being able to tell at a glance that your SMN isn't going to contribute and doesn't care about your time is important.
    (0)

  6. #46
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    Dyvid's Avatar
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    Quote Originally Posted by BillyKaplan View Post
    It's a lot more prominent in the lower levels when people don't know the difference between the summons/egis, but it's prominent there from what I've seen. Much easier to pick up on before they can glamour over it, less so when they can and Titan is glamoured into Ruby. Then ofc there're the SMNs who outright don't care and run Titan whenever they want to. Being able to tell at a glance that your SMN isn't going to contribute and doesn't care about your time is important.
    Sorry but no. If at level 50 a player doesn't understand the difference, maybe they need to find a new job. It tells you one is caster, one is tank, and one is attacker. Then you'll be able to tell the moment they cast Enkindle because Summon II will have a ground effect and S.III won't. As for your other point, again no. I could cast Ruby Carbuncle on Summon II right now and nobody could tell if it was suppose to be S.II or S.III.

    The most confusing would be a week or two after the patch when player don't know you can glamour like that and everyone freaks out because Titan is on the field, but someone will tell them it's okay and all is good again.
    (0)
    Last edited by Dyvid; 12-04-2017 at 05:18 AM.

  7. #47
    Player
    Mature's Avatar
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    Mature Rudlum
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    Quote Originally Posted by Dyvid View Post
    Melee:
    Leviathan
    Ravana
    Sephirot
    Susano
    Zurvan

    Ranged:
    Shiva
    Ramuh
    Bismarck
    Sophia
    Lakshmi
    I just want ALL the primals as Bahamut. Pop for 15 secs and blast damage.
    (0)

  8. #48
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    SoloWingMetatron's Avatar
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    Helel Ni-frith
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    Ragnarok
    Main Class
    Summoner Lv 100
    Quote Originally Posted by Mature View Post
    I just want ALL the primals as Bahamut. Pop for 15 secs and blast damage.
    I think more Primal sized summons would be awesome! However the only way this could be realistically achieved is via a Demi-Bahamut glamour system, that works just like the current Egi glamour system.

    The problem with adding more Demi-Bahamut style summons, is the same problem faced when adding new Egi types. FFXIV's current fundamental mechanics simply just don't allow for much leeway to add new unique summon types of any kind (Egi, Trances, Demi's.) The only realistic way that more summons can be implemented and stay resource cost friendly is via glamour systems...I wish that wasn't the case but alas it is what it is.

    However at least we can actually get new summons via these glamour systems. I personally would much rather have a new summon as a glamour than no new summon at all. So let's hope new Egi glamours shall be announced and implemented soon.
    (0)

  9. #49
    Player
    BillyKaplan's Avatar
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    Lho Polaali
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    I'm glad this thread got revived because I just finished the SMN 60-70 questline and I NEED
    the Sephirot-Egi. It's so pretty!
    (3)

  10. #50
    Player
    dinnertime's Avatar
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    Aurelius Lyon
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    Balmung
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    Summoner Lv 90
    Quote Originally Posted by Exodus-E View Post
    NOT gonna happen.
    Egis are deeply rooted into this game's lore; so much so that changing them from the ground up at this point would be a huge task for the development team.
    They already did that before.
    Conjurer and Thaumaturge in 1.0 were changed to accomodate their respective jobs White Mage and Black Mage, and yet the lore is (kinda) the same.

    Anyway, they can change Egi into Demi as an upgrade without disrupting the lore. The lore is only a foundation and it shouldn't restrict gameplay changes like that.

    I also think it's better for them to remove Egi and introduce a new summoning system similar to Demi-Bahamut because Egi are both unimpressive appearance-wise and gameplay-wise, plus it gives false choice and only one ends up being better than the other 3, meanwhile the tank pet is useless for content that involves a party, which is most of the content in this game.
    (0)

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