Even long before that reference though, there was already mention in the game about anima still being the factor behind whether someone could teleport or not (and how often) - the gate guard next to the aetheryte in each of the three starting city states will explain about this if you speak to them as early as when you first attuned to it at the start of the game:
And connected to that, the in-game Help window on teleporting actually mentions about anima as well, although it does not actually refer to it by name:Originally Posted by Gridanian Wood Wailer Nicia
Additionally, not long after ARR's launch an official lore post by Camate in this forum clarified the situation: anima is the body's aetheric tolerance to teleportation, but not everyone has the same consistent 'anima level', some people have higher anima than others, with some having virtually none, thus this means those with low anima can only teleport a few times before needing 'to rest' compared to others. The player's character, by contrast, was mentioned as having a 'very high' anima level and so could teleport constantly with no ill effect (this was basically the explanation for the gameplay replacement of anima cost for teleporting with a cost in gil, the later written into the story as a tax used to pay off the high cost of rebuilding the aetheryte network after the original one was destroyed in the Calamity), which also works towards explaining also why pure-born Garleans cannot teleport as well by extension, as quoted below:Originally Posted by FFXIV ARR Client Help Window, on Aetherytes
Presumably this is also the core reason why Thancred in Heavensward and beyond can no longer teleport as well as pure-born Garleans not being able to teleport at all - he probably has virtually no anima at all now due to Flow stripping it from him, and pure-born Garleans have never had any significant anima to start off with.Originally Posted by Camate, quoting the Lore Team