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  1. #1
    Player
    Renshi's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,538
    Character
    Renshi Hyatsuki
    World
    Phoenix
    Main Class
    Marauder Lv 70
    Yeah, Blizzard indeed gave their classes too many skills that only a few at the end are used...
    What you call Exploit I call Easy Mode, and that's totally something a player should be able to do. I see many players doing Easy Mode Ifrit by bringing in mages and nuke its arse (and since I hate both magic and easy mode I describe those parties as a bunch of p*ssies, but that's just me), but you will have noticed that with this patch, the Combo system and everything,... Classes seem to start haivng their unique characteristics that they didn't have, and each class is being taken good from parties. Something that before you could only dream of. (Man, I still remember that I wasn't taken as a Damage Dealer in Ifrit Battles because "my attack range wasn't enough to get away from the Sear attack", when in most of the parties if there was somebody getting hit by Sear were the Lancers =D)

    About Customization... I believe there has to be a limit to Customization, or else every class will look the same. I don't think we want to see classes as Damage Dealers, Healers, Tanks,... but as Gladiators, Pugilists, Marauders, Conjurers, etc. I approve the point of being better than other players by setting the good skills, but I don't believe that people didn't want class uniqueness, and in order to have that they had to sacrifice customization.

    Ah yeah, umm... Sorry, my English sucks, so I couldn't answer to some of your points. What do you mean by Niche Classes?

    And still, did we go off-topic? I don't even know the main topic we're discussing about in all the thread anymore!
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    Last edited by Renshi; 01-16-2012 at 01:48 PM. Reason: Last word added

  2. #2
    Player

    Join Date
    Oct 2011
    Posts
    54
    Quote Originally Posted by Renshi View Post
    What do you mean by Niche Classes?
    I was just referring to pigeon-holing, if you will, the classes into VERY specific roles. It's so digressive. It feels like people want the game to revert to FFXI HD or something. Were supposed to be moving forward.

    I can understand people feeling homesick for that FF amusement park atmosphere from 9 years ago and that our current armor selection is WAY too medieval looking, but asking for more limitations to be placed on the games class system as a sacrifice for gaining a unique look and limited role, is just stupid. You could get away with it in FFXI b/c you could mix and match sub-classes to help expand your jobs role depending on your situation, but here that isn't going to happen.

    Instead were reverting back to being required to spend time to find a party to level up, spend time to find a party to do even simple tasks, having a need for a linkshell to enjoy most aspects of the game, etc. etc.

    That's digression. This game was originally built to break that massive time consumption need and be more accessible to the casual player. While I will agree that it's good to have friends and interact, you shouldn't have to rely on them and their schedules to have fun.

    My two cents anyway, or maybe it's fifty now who knows lol
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