
Originally Posted by
Xoo
Ah, but this game certainly is like no other in the fact that it was released with very few ends in which to substatiate the need to go out and progress your character, save for the simple sake of grinding levels - if you find that experience fun. For those that don't mind it, or one of the few that actually look forward to it, what 'content' this experience amounted to was diminished with patch 1.18 and the onset of powerleveling and the linking system.
So you get there, to Lv50; Possibly you get all your jobs to Lv50 - and you do repeated Darkhold runs because there is an outstanding set of gear inside that fits the needs of all the jobs except Gladiator. Did you get it all? Let's say you did because you like the game, play often and want good gear. How much time (and headache, if you don't run with a static group) did that consume? For anyone, I can tell you it was days upon days. Come 90 days later, with 1.19, that gear is all for naught. The materia system. Twenty-four hours later, the question is, "What Darkhold?" - so it remains.
And for everyone with a Crab Bow +3? The dated gear/materia system and Ifrit. From these trends in development, I can't see how SE is even hopping on one leg as many times as they've shot themselves in the foot and their own attempts at content to the ground. Unfortunately, it hasn't been a single-action revolver, it's been a cannon that has taken players down with them.
This is why, in my opinion, I say they do not know what they're doing and do not hold much hope for 2.0. I doubt I'll even try it.