Quote Originally Posted by Darkscorpion View Post
I'm one of those masochist peeps who been on the game since beta... and i have to tell you when i log in and I find no one to do anything even though there is people online i feel not desire to play. the HNMs... and whatever is there is burnt already so people just log in for 10 mins say hi then leave making very difficult to do anything and if i wanted to play solo I buy a F...ing offline game.
I believe SE did a bad move start charging now.
they should wait until 2.0 or when the PS3 community joined us so whoever was leaving would not feel so bad as it feels now....
SE please read this and make sure you do something.
1- ADD more content like dinamis or something making people comeback on regular basis
2- Merge servers
3- ADD Roaming HNMs that is require more than 8 people to kill it.

the game is in need of more content where not only 8 players are require to kill something
4- As humans we always like to show our superiority to others , which it means we need content to compete against another LSs... as well

short words

DO SOMETHING TO MAKE PEOPLE COMEBACK ..

Best Regards
I understand it's depressing and lonely to not find people to do the stuff in game you want to do right now easily. That being said, this is probably the lowest the population will ever be. Once jobs come out with patch 1.21, more people will decide to pay sub fees and come back. (I know of several on my server for example). After patch 1.21 and as we move towards 2.0, people will slowly come back. Mainly so they can play through the storyline/content that will be unavailable post 2.0 and because they will be curious etc. So be patient, people will come back/ new players will start emerging.

2. As to your wish-list of content you'd like now, I am not trying to say we shouldn't have it or expect it BUT it makes no sense for SE to waste time and energy atm on content that might be difficult to code on this server (like player housing for example) when they plan on slowly porting the game over to the new server engines around Spring (if i remember the 2.0 details correctly). Also, dynamis and events of the like were meant for endgame levels. We are all currently stuck at mid-level. I know we all call rank 50 endgame, but it's really not and I think SE has a fine line to balance between creating content to keep the small active community happy and over-doing what content will exist at the rank 50 level. This being said, it WOULD be nice for them to take some of the battles/content they already have promised us pre 2.0 and make it for small 2-4 man parties. That way, it would be easier to group etc.

As to if charging now was good or bad: If people play the game 1-3 times a week or more, they must enjoy something about it. SE deserves money for that. If however, they don't play that often, then maybe it IS best to take a break at the moment. Just because something is free doesn't make it good, nor does paying for something make it worse.

SE could have shut the game down completely, wiped our characters and said, sorry game was crap, come back when we re-write it. Instead, they allowed us to keep our characters, progression, and data and even have been creating content JUST for those still playing. They didn't need to do any of this...and honestly, it would be quicker and easier and more cost efficient for them to have shut the game down. So while I understand the frustration that content isn't coming as quickly as you'd like, and others having lost their patience with waiting, have stopped playing, SE was trying to do something nice for the loyal players in giving is what we DO have. (Afterall, even if you didn't log back in game until 2.0, you'd have 5 rank 50 classes and all your gil, equipment etc...that in and of itself is more gracious than most gaming companies who produced a 'flop' they fixed would be)