Quote Originally Posted by Jandor View Post
Impact: 60s 5% magic vulnerability.
Corps-a-corps: 60s 5% piercing vulnerability.
Embolden: Effects all damage, not just physical.

dps boost plus more support. ez pz
The problem with magic vulnerability (and not just talking about it being on impact which is a bad idea) is that only 3 members of the party primarily have their damage as magic - and even then, a decent chunk of redmages damage isn't magical.

Giving Piercing vulnerability would just add to the issues that Ranged Comps have already.

I agree with the Embolden change and the general direction of the change, but I feel that it would be better to increase the APM of the class in order to gain more utility