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  1. #121
    Player
    PrismaticDaybreak's Avatar
    Join Date
    Jul 2017
    Posts
    306
    Character
    Prism Daybreak
    World
    Brynhildr
    Main Class
    Red Mage Lv 80
    Quote Originally Posted by Llugen View Post
    There is no such thing as "raw damage is utility" in this game, because jobs that buff the party will ALWAYS be preferred by parties (this is a no-brainer) and the total DPS will be stronger 9 times out of 10.
    By your own logic wouldn't it be better to push for Red Mage personal DPS to be increased rather than offensive utility as you keep saying? That way it wouldn't become the mandatory mess that NIN is and doesn't push other classes out of relevance.
    (1)

  2. #122
    Player
    Kacho_Nacho's Avatar
    Join Date
    Jul 2015
    Location
    Gridania
    Posts
    2,693
    Character
    Kacho Nacho
    World
    Coeurl
    Main Class
    White Mage Lv 99
    Quote Originally Posted by Dualgunner View Post
    Sort of makes me think of what I originally thought RDM would be doing: using the melee combo as a generator and the spells as spenders. I think a big cause of RDM's current depth is the fact we have one spender, and everything else is a generator.
    To tell you the truth, that's what I thought the job was going to be when it was first announced. I wonder in a 'what if' fashion if red mages would fit in the rankings better if that were the case? Would the job's damage output increase if red mages were overhauled to use melee combo generators and spell spenders?

    Another idea: Leave red mages alone but nerf summoner output in response to its greater utility. The reason this idea would be good is it does not affect the game play of the red mages. I greatly enjoy the simplicity of the job and appreciate there is an understanding by S.E. that not all of their players want complicated classes.
    (1)

  3. #123
    Player
    Singularity's Avatar
    Join Date
    Jan 2014
    Posts
    351
    Character
    Ariane Aster
    World
    Cerberus
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Kacho_Nacho View Post
    To tell you the truth, that's what I thought the job was going to be when it was first announced. I wonder in a 'what if' fashion if red mages would fit in the rankings better if that were the case? Would the job's damage output increase if red mages were overhauled to use melee combo generators and spell spenders?
    Damage output is an entirely separate thing from gameplay. SE could double the potency of Veraero and Verthunder for example and the damage output would skyrocket without changing the gameplay at all.

    Quote Originally Posted by Kacho_Nacho View Post
    nerf summoner output in response to its greater utility.
    I think this needs to happen regardless of changes to RDM, for BLM's sake if nothing else. Right now SMN has more damage, more (indeed, some, as BLM has none) group damage, more freedom of movement and better utility than BLM does, making it pretty much strictly better.
    (2)

  4. #124
    Player
    Blitz_Striker's Avatar
    Join Date
    Dec 2013
    Posts
    19
    Character
    Blitz Striker
    World
    Tonberry
    Main Class
    Thaumaturge Lv 70
    I dont think this is the place for me(i am sorry) but can someone help with my build now?

    http://ffxiv.ariyala.com/144HI

    i came from BLM so yeah im not sure with my build. you can view my current stats in my lodestone.
    (0)

  5. #125
    Player
    Maero's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    4,781
    Character
    I'shtola Maqa
    World
    Leviathan
    Main Class
    Dancer Lv 90
    You will want to meld crit over determination, and while i am not sure the exact number i believe DH has a cap
    DH>Crit> Determination is the route i go for Red Mage
    (0)

  6. #126
    Player
    Blitz_Striker's Avatar
    Join Date
    Dec 2013
    Posts
    19
    Character
    Blitz Striker
    World
    Tonberry
    Main Class
    Thaumaturge Lv 70
    Quote Originally Posted by Maero View Post
    You will want to meld crit over determination, and while i am not sure the exact number i believe DH has a cap
    DH>Crit> Determination is the route i go for Red Mage
    Thanks for the Reply. Do by any chance know where can i see BiS for RDM?
    (0)

  7. #127
    Player
    Maero's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    4,781
    Character
    I'shtola Maqa
    World
    Leviathan
    Main Class
    Dancer Lv 90
    I honestly have not done much Savage so not 100% sure unfortunately.
    Hopefully other Red Mages can reply and with what the actual DH cap is as i am not sure.
    (0)

  8. #128
    Player
    Singularity's Avatar
    Join Date
    Jan 2014
    Posts
    351
    Character
    Ariane Aster
    World
    Cerberus
    Main Class
    Red Mage Lv 100
    This is considered the current BiS
    (0)

  9. #129
    Player
    rowenarrow's Avatar
    Join Date
    Sep 2013
    Location
    I travel a lot so everywhere
    Posts
    8
    Character
    Asuna Yukii
    World
    Moogle
    Main Class
    Arcanist Lv 60

    Well said

    Quote Originally Posted by Zerathor View Post
    Rdm atm fills a very specific role, and it fills that role quite well, but most people who have rdm don't enjoy that role. A rdm allows prog groups to make it further into fights that would have been wiped a long time ago for more opportunities to learn mechanics in certain spots.

    Their damage could use a slight boost, but the level of utility they bring could only be ballanced by being the lowest dps job. No other dps can redeem learning groups as hard as rdm.
    The reality of the class is basically this. I get lost in it because I have a really good SMN and I converse with an egotistic BLM. But we do fulfill a unique role during progression and we do it well. Personally, I would like to see us with a chance of a dot being applied on one of our enhanced melee attacks and Embolden being more useful.
    (0)

  10. #130
    Player
    Sylvain's Avatar
    Join Date
    Oct 2015
    Posts
    1,491
    Character
    Sylvestre Solscribe
    World
    Ragnarok
    Main Class
    Summoner Lv 90
    Well, no meaningful buff to RDM (perhaps some small potency adjustments)
    (0)

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