Quote Originally Posted by Kacho_Nacho View Post
We're just going to agree to disagree.

The ability to instacast a rez on demand is useful on Odin and all the later Trials. You must complete many of these hard trials to continue the story. The ability to spare your healers MPs by insta-raising dead characters isn't a niche which can be easily dismissed. It is utility.
I see where you're coming from. I suppose I don't look at it the same way because content like Odin is a "one-and-done" deal from my perspective, especially at this point where current content is lvl 70 and Odin was lvl 50 (and, as Dualgunner points out, a level-sync party wouldn't even have Verraise). Odin is also unnecessary for story progression, though it's good to experience for its own sake and possibly for glamour. However, it's still kind of sad if we have to point to old trials to highlight the usefulness of RDM utility outside of Savage progression, and saving healers MP from rezzing isn't the main benefit, anyway. Ideally the healers should be handling rezzes since they lose less DPS for doing so; RDM's power is in being able to rez quickly and without Swiftcast in the event that the healers are occupied or incapacitated.

When I think of daily content, I think more of activities like Expert Roulette that many players participate in to get their weekly tomes, and I still don't see much value to bringing RDM over any other DPS Job as far as gameplay advantage goes (unless you are actually anticipating having a horrible healer or generally terrible party).

In any case, I think we agree on the central point that RDM could use a bit of love, and I also agree that one Job's possible need for adjustment doesn't necessarily take priority over any other Job's similar need. The back-and-forth about which DPS Job was first in line is kind of silly considering that SE is perfectly capable and occasionally willing to lay down adjustments for more than one Job per patch.