Quote Originally Posted by Bernkastelx View Post
Rdm does not need a dmg buff its fine where it is. Arguing verraise is useless after progression is moot. Unless you are the top 2% of the elite raiders you are stillgoing to be seeing people making mistakes and dying in "Farm" Parties. Where both healers die its usually a wipe but not yet if u have a rdm in the group.
It's far from moot. You don't need to be pro to stop dying so much after having learned a fight. If you want to argue that you like RDM's identity as a PUG and/or progression-friendly support DPS, that's fine, but let's not pretend that there aren't plenty of situations in which RDM's utility is irrelevant. Besides, let's not forget that daily casual content is a huge portion of many players' game time, and while I've had the occasional run with terrible players, I've never once thought, "gee, we could have made it with a RDM." It's usually more like "gee, I wish the RDM would stop trying to help the healer who clearly doesn't need it and get back to attacking."

Quote Originally Posted by Llugen View Post
Fair enough, forget that I brought up "jack of all trades".

It's the balanced offensive and defensive magic job, and always has been. See also: not the strongest at offensive, not the strongest at defensive.

How about now.
In the context of this game, that's not a flattering description at all.

When you strip away all the lore fluff and look at mechanics, RDM's claim to fame among the DPS classes is being able to rez quickly and provide backup heals, a utility that is often completely unnecessary and further lowers their DPS capability.

I don't see anything wrong with RDM not being a top-tier personal damage-dealer, but my concern is that it will become progressively less competitive if it continues to be balanced against its healing and rez capability. It shouldn't lag as far behind as it does.