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  1. #1
    Player
    Galvuu's Avatar
    Join Date
    Jun 2017
    Posts
    637
    Character
    Galveira Vorfeed
    World
    Ragnarok
    Main Class
    Pictomancer Lv 100
    Quote Originally Posted by Neela View Post
    @Galvuu

    get a clue about what? everybody knows why they changed their setup - I just said it wasn't meta before and nobody should assume that all player follow the meta, whats the point in your ultimate bla? that wasn't even the point. so maybe you should get a clue what you are going to answer and what not?
    Get a clue because you don't understand why dps compositions are the way they are for this specific fight.
    If you did, you'd understand why they can change their Paladin for Dark Knight without making a clear unlikely, and why they can't change any of the dps jobs for Black Mage.
    And you'd understand why this issue is very relevant on Ultimate.

    Also, these players- the super high end of the playerbase- are the people who define the meta. These people don't follow anyone, they're the ones that carve out the path that others follow.
    By definition, they are the ones to set what's viable and what's not. If a new meta comp shows up, it's because they figured out that it's better (although this wasn't the case, it was a player preference thing).
    (4)

  2. #2
    Player
    zuzu-bq's Avatar
    Join Date
    May 2015
    Posts
    901
    Character
    Zuzu Belloq
    World
    Behemoth
    Main Class
    Black Mage Lv 100
    The META (Most Effective Tactic Avaliable) is made by pure math. There will always be one team comp that is the best without any buffs or nerfs happening that composition won't change. Not only that but the meta party is far more significant than equiping a said BiS.

    Guy just played DRK because he liked it and the team was ok with it. While it can shorten up the clear chance a bit, it won't do it by much if the team is skilled enough. Now on the BLM side, everything else you remove for it makes you lose an extremely powerful ability for progression and in exchange you get nothing but a job that will either die surprised by mechanics you don't know or low damage to play safe and not die for those said mechanics.
    (3)