Quote Originally Posted by Zerathor View Post
At the end of it all, I feel it's at least not even up for debate anymore that blm is the worst job to bring in the group.
But back to fixing the problem, there's a few easy fixes that could easily be implemented:

-flat 10% potency boost on all spells
or
Have b4 apply 10% magic vuln on target that lasts longer enough to keep refreshed

I'm all for blm being the greedy high damage dps, but blm in past games had decent debuffs as well. If we had a magic vuln up, I'd have zero issues with being equal dps to smn. Hell, it might actually allow double caster comps to be a competitive option to the physical damage meta.
i will lean toward a magic invul than a spell pot buff just because this way other caster will love us and can create a even better caster comp