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  1. #31
    Player Dualgunner's Avatar
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    Aug 2014
    Location
    Gridania
    Posts
    2,942
    Character
    Lilila Lila
    World
    Coeurl
    Main Class
    Machinist Lv 80
    Quote Originally Posted by Komaru_Tatoro View Post
    i mean if the dmg buff is not high enough to overcome a meta comp then why bring a blm. now if it overcomes it, why not bring 2 blm or more which equivalent to having like an extra half a player dps per blm.
    as for melee lb3, if you dps that hard do you even need to melee lb3? somewhat melee lb3 is around about 30s of the raid dps???
    LB suppression is why you don't double up on jobs. Why not go quad ninja and have >50% uptime on trick attack? Because of LB suppression.
    (1)

  2. #32
    Player
    Komaru_Tatoro's Avatar
    Join Date
    Jul 2015
    Posts
    87
    Character
    Komaru Oyabi
    World
    Hyperion
    Main Class
    Black Mage Lv 90
    Quote Originally Posted by Dualgunner View Post
    LB suppression is why you don't double up on jobs. Why not go quad ninja and have >50% uptime on trick attack? Because of LB suppression.
    if nin is the top melee dps and not sam, youll bet there will be 4 nin meta.
    and about lb supression, i cant count have many times ive done o1-3s with dup jobs. and let me tell you this, especially in o3s, dup jobs dont matter. there was one time i got into a 2x sam + 2x whm +2 pld party, we still got lb3 before animal farm and woulda gotten lb3 on nin/ig if we didnt mess up the animal farm (some1 didnt get their mechanics right leading to raid debuff and lb gauge limited). ppl were messing up and ddosing dc which end up disbanding after 3 tries but im sure we couldve clear it and i would provide the log for it.

    and the only reason i didnt say o4s is because everytime i join a pf they always end up leaving if theirs dup jobs but ive hear and saw logs of ppl clearing it with dup on their first clear from one of my raid discord. its back when savage was released and not recently too.
    (0)
    Last edited by Komaru_Tatoro; 11-17-2017 at 02:40 AM.

  3. #33
    Player Dualgunner's Avatar
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    Aug 2014
    Location
    Gridania
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    2,942
    Character
    Lilila Lila
    World
    Coeurl
    Main Class
    Machinist Lv 80
    Quote Originally Posted by Komaru_Tatoro View Post
    if nin is the top melee dps and not sam, youll bet there will be 4 nin meta.
    Explain why there isn't a 4 nin meta now. It's already the meta melee, and their dps would skyrocket beyond Samurai's with 66% trick attack uptime ( 4 nin = 40s of ta / minute).
    (0)

  4. #34
    Player
    Bourne_Endeavor's Avatar
    Join Date
    Sep 2015
    Location
    Ul'Dah
    Posts
    5,377
    Character
    Cassandra Solidor
    World
    Cactuar
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by Dualgunner View Post
    LB suppression is why you don't double up on jobs. Why not go quad ninja and have >50% uptime on trick attack? Because of LB suppression.
    You also lose party buffs for having people jobs. For groups to double on DPS, one of them would have to pull so far ahead, it'd be simply idiotic damage wise. All of the imbalance issues this game has, I can safely say I doubt the devs would have overbuff that har- oh wait, 3.4 AST. Nevermind.
    (2)

  5. #35
    Player
    Komaru_Tatoro's Avatar
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    Jul 2015
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    87
    Character
    Komaru Oyabi
    World
    Hyperion
    Main Class
    Black Mage Lv 90
    Quote Originally Posted by Dualgunner View Post
    Explain why there isn't a 4 nin meta now. It's already the meta melee, and their dps would skyrocket beyond Samurai's with 66% trick attack uptime ( 4 nin = 40s of ta / minute).
    because math. 4xta = 40s of 10% dps inc. while if u have other dmg multiplier from like brd or drg to multiple the % dmg buff instead of extending it. avg nin dps is lower than other dps, which doesnt benefit alot more compare to the higher dps jobs that can benefit that 10%. im on my phone now and cant do all that much or il go to fflog and get the avg of ea class dps value at 50%tile(tho imo, 35%tile is the avg player for me) to compare the dps difference and do more math to it (meta comp raid dps value).
    then il say swap nin with the sams dps value and do another 4x nin (sam) raid dps to compare.
    (0)
    Last edited by Komaru_Tatoro; 11-17-2017 at 03:30 AM.

  6. #36
    Player Dualgunner's Avatar
    Join Date
    Aug 2014
    Location
    Gridania
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    2,942
    Character
    Lilila Lila
    World
    Coeurl
    Main Class
    Machinist Lv 80
    Quote Originally Posted by Komaru_Tatoro View Post
    because math. 4xta = 40s of 10% dps inc. while if u have other dmg multiplier from like brd or drg to multiple the % dmg buff instead of extending it. avg nin dps is lower than other dps, which doesnt benefit alot more compare to the higher dps jobs that can benefit that 10%. im on my phone now and cant do all that much or il go to fflog and get the avg of ea class dps value at 50%tile(tho imo, 35%tile is the avg player for me) to compare the dps difference and do more math to it (meta comp raid dps value).
    then il say swap nin with the sams dps value and do another 4x nin (sam) raid dps to compare.
    Then the multiplicative damage buffs are the reason we won't see double or quadruple Black Mages. Bourne also provides good reasons why we wouldn't see a quadruple BLM meta ever.
    (2)

  7. #37
    Player
    Zerathor's Avatar
    Join Date
    Jun 2016
    Posts
    441
    Character
    Jack Cinder
    World
    Excalibur
    Main Class
    Black Mage Lv 80
    Quote Originally Posted by Komaru_Tatoro View Post
    because math. 4xta = 40s of 10% dps inc. while if u have other dmg multiplier from like brd or drg to multiple the % dmg buff instead of extending it. avg nin dps is lower than other dps, which doesnt benefit alot more compare to the higher dps jobs that can benefit that 10%. im on my phone now and cant do all that much or il go to fflog and get the avg of ea class dps value at 50%tile(tho imo, 35%tile is the avg player for me) to compare the dps difference and do more math to it (meta comp raid dps value).
    then il say swap nin with the sams dps value and do another 4x nin (sam) raid dps to compare.
    You just explained to yourself why the fear of x4 blm if they get buffed is completely irrational.
    (3)

  8. #38
    Player
    Komaru_Tatoro's Avatar
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    Jul 2015
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    87
    Character
    Komaru Oyabi
    World
    Hyperion
    Main Class
    Black Mage Lv 90
    you guys where talking avout giving absurb dps potency buff thats why im thinking it maybe be too much that it can overcome the raid dps buffs. well one post from sylvain in another thread made a really good explanation. http://forum.square-enix.com/ffxiv/t...=1#post4482462
    (0)

  9. #39
    Player
    Zerathor's Avatar
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    Jun 2016
    Posts
    441
    Character
    Jack Cinder
    World
    Excalibur
    Main Class
    Black Mage Lv 80
    At the end of it all, I feel it's at least not even up for debate anymore that blm is the worst job to bring in the group.
    But back to fixing the problem, there's a few easy fixes that could easily be implemented:

    -flat 10% potency boost on all spells
    or
    Have b4 apply 10% magic vuln on target that lasts longer enough to keep refreshed

    I'm all for blm being the greedy high damage dps, but blm in past games had decent debuffs as well. If we had a magic vuln up, I'd have zero issues with being equal dps to smn. Hell, it might actually allow double caster comps to be a competitive option to the physical damage meta.
    (2)

  10. #40
    Player
    Komaru_Tatoro's Avatar
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    Jul 2015
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    87
    Character
    Komaru Oyabi
    World
    Hyperion
    Main Class
    Black Mage Lv 90
    Quote Originally Posted by Zerathor View Post
    At the end of it all, I feel it's at least not even up for debate anymore that blm is the worst job to bring in the group.
    But back to fixing the problem, there's a few easy fixes that could easily be implemented:

    -flat 10% potency boost on all spells
    or
    Have b4 apply 10% magic vuln on target that lasts longer enough to keep refreshed

    I'm all for blm being the greedy high damage dps, but blm in past games had decent debuffs as well. If we had a magic vuln up, I'd have zero issues with being equal dps to smn. Hell, it might actually allow double caster comps to be a competitive option to the physical damage meta.
    i will lean toward a magic invul than a spell pot buff just because this way other caster will love us and can create a even better caster comp
    (2)

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