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  1. #161
    Player
    Llugen's Avatar
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    Feb 2014
    Location
    Ul'dah
    Posts
    696
    Character
    Zera Vyre
    World
    Midgardsormr
    Main Class
    Black Mage Lv 90
    I mean if you're worried about keybinding on BLM I'm not sure what to say, pretty sure it has the lowest keybinding requirement of any job in the game. I like the idea of interplay between Fire refreshing Astral and Fire IV NOT refreshing it, but its too big of a loss to have to move via proc or scathe (so lost potency) and then STILL have to cast Fire to refresh Astral so MORE lost potency, not to mention ruining the MP table.

    If Fire was made instant cast under Enochian (or even Enhanced Enochian if you want to save it for only 70, or Astral/Umbral IV or whatever), then moving while casting Fire still results in a potency loss over Fire IV, yes, but at least the Astral timer is refreshed already so that you don't have to ALSO refresh it after moving, and you even have a chance for a Firestarter for additional movement. It also wouldn't botch your MP table like Scathe does, and the concept does makes some sense lore-wise: mastery of old spells as you become more powerful, yadda yadda.

    I also want to reiterate how much I like the idea of Thunder Ready and a free Firestarter after consumption of all three Umbral Hearts. This allows even more strategy for Blizzard IV usage, and Thunder Ready encourages high damage output during the DoT, so exactly what every BLM is clamoring about.

    (For those of you who don't know what Thunder Ready is, it's the way that Thunder works as a PVP skill: it applies the DoT and then gives you the Thundercloud proc after you've inflicted a certain amount of damage to the target, so if you can get off enough casts on the target, it gives you Thunder Ready, which is essentially a Thundercloud, guaranteed. Obviously it would need to scale with gear/item level somehow, but encouraging high damage output and rewarding uptime is exactly what we want on the job in raid content as well.)
    (1)
    Last edited by Llugen; 12-01-2017 at 11:08 AM.

  2. #162
    Player
    Remedi's Avatar
    Join Date
    Feb 2014
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    2,556
    Character
    Remedi Maxwell
    World
    Cerberus
    Main Class
    Goldsmith Lv 90
    I meant as a look to the future, frankly B1 is dead and F1 is just as good as dead since the mechanic of weaving it has really no more sense it's just a reason for ppl to actually be annoyed on the job.

    As I said before we should really be objective and I don't really see them giving us instant fire and blizzard, I do agree that thunder ready is something they could take over from PVP and it's from PVP that my idea of enochian upgrading F1 to F4 and B1 to B4 comes (it has to say it would come with F4 and B4 becoming a 2.5 secs cast)
    (0)
    Last edited by Remedi; 12-01-2017 at 11:07 AM.

  3. #163
    Player
    Llugen's Avatar
    Join Date
    Feb 2014
    Location
    Ul'dah
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    696
    Character
    Zera Vyre
    World
    Midgardsormr
    Main Class
    Black Mage Lv 90
    The best way for Fire and Blizzard to no longer be dead is to make them useful again, and instant cast for movement/refreshing sounds pretty meaningful to me, especially Fire. I don't see where "being objective" comes into play, here.


    Also, Enochian is what becomes both Fire IV and Blizzard IV in PVP; Fire and Blizzard replace Fire III and Blizzard III in order to change from Astral to Umbral, and are, in fact (you guessed it) instant cast in PVP. For switching.
    (0)
    Last edited by Llugen; 12-01-2017 at 11:11 AM.

  4. #164
    Player
    Remedi's Avatar
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    Feb 2014
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    2,556
    Character
    Remedi Maxwell
    World
    Cerberus
    Main Class
    Goldsmith Lv 90
    you are right I confused it with flare and freeze that said my objectivity comment was regarding the fact that most of the times we come up with ideas that they won't ever add, that's why I said we need to research what they did before and come up with a possible scenario, now I don't really think they'll ever give us f1 and b1 instant thought as much as it seems good and frankly as I said we have also to look for the future additions so we could use some spell fusions

    Some ppl even said that F4 and B4 should be updated dinamically when you switch stance (like fell cleave and IB) can't say that is a bad idea even though it does virtually nothing to the problems at hand but nothing stops us from pointing possible fix in the QOL.

    edit: Don't get me wrong I think that it would be wonderful to have what you ask for, it's just that I feel like they won't comply, but I can be wrong ofc

    edit2: Tbh I'd also make that trasponse gives a full stack of the opposite element
    (0)
    Last edited by Remedi; 12-01-2017 at 11:22 AM.

  5. #165
    Player
    Llugen's Avatar
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    Feb 2014
    Location
    Ul'dah
    Posts
    696
    Character
    Zera Vyre
    World
    Midgardsormr
    Main Class
    Black Mage Lv 90
    I certainly don't expect SE to take all my ideas as gospel and then just implement them (and then give me a favorable mention in the credits roll, and hire me on as assistant battle system developer!), but the more ideas that are generated, the more ideas can spawn from those ideas. Ideas breed more ideas, that's the point of brainstorming. At large we should come up collectively with as many thoughts as we possibly can, even if they are rejected at least they are considered and potentially adapted, or can lead to another idea that then becomes implemented. There's no such thing as too many suggestions!~

    Making Enochian/Blizzard IV/Fire IV the same button sounds pointless to me. As mentioned above, BLM already has the lowest number of total required keybinds. Do we REALLY need to make it even fewer..?

    I like the way Transpose works for only one stack of Astral/Umbral, but I DON'T like the way that it's required for after Flare. This is where the Freeze proc/buff suggestion comes into play. Sure, you can still use Transpose if you make a mistake, but you are punished for it. And of course, to juggle during downtime. Basically Transpose should function akin to Form Shift and not be required for anything involving uptime, at this point (in my opinion), particularly since then having to hardcast Fire III in Umbral I is a huge AOE damage speed killer.
    (1)
    Last edited by Llugen; 12-01-2017 at 11:31 AM.

  6. #166
    Player
    Remedi's Avatar
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    Feb 2014
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    2,556
    Character
    Remedi Maxwell
    World
    Cerberus
    Main Class
    Goldsmith Lv 90
    We don't necessarely need to make it fewer but as I said thinking ahead of the time it'll be needed sooner or later so why not? I think that this kind of things should also be done when it makes sense and since you need to be in a specific stance to use either skills it would be logical to me to receive the fell cleave treatment.

    I kinda feel that the way trasponse works is a bit meh nowadays that's why I propose some change, now it can either be giving you 3 stacks or switching them or adding one to those you have or just a CD reduction but I think we could use a trimming of the useless fat which it's bogging us down
    (0)

  7. #167
    Player
    Llugen's Avatar
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    Feb 2014
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    Ul'dah
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    696
    Character
    Zera Vyre
    World
    Midgardsormr
    Main Class
    Black Mage Lv 90
    Indeed, enter: the Freeze proposal:

    When MP reaches zero, the user is granted a Sub-Zero proc.

    Sub-Zero (Lv 50): the next Freeze will cost no MP and grant a full stack of Umbral Ice.

    Enhanced Umbral Heart (Lv 68): successful Sub-Zero proc usage now also grants three Umbral Hearts. Or maybe even just making it so Freeze gives you Umbral Hearts based on how many targets it hits (with a max of 3, so good for AoE).

    Legitimately if there was any one idea that we as a community have had that they should consider just flat-out implementing, this is probably it.
    (0)
    Last edited by Llugen; 12-01-2017 at 08:27 PM.

  8. #168
    Player
    Remedi's Avatar
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    Feb 2014
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    2,556
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    Remedi Maxwell
    World
    Cerberus
    Main Class
    Goldsmith Lv 90
    I would make it proc as a result of flare cast that brings your MP to 0, but Idd is something that makes sense and should be added to the game straight away
    (0)

  9. #169
    Player
    Llugen's Avatar
    Join Date
    Feb 2014
    Location
    Ul'dah
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    696
    Character
    Zera Vyre
    World
    Midgardsormr
    Main Class
    Black Mage Lv 90
    Yeah Sub-Zero could be a level 50 trait, even, but legit this kills so many birds with one stone:

    -Makes Freeze useful, therefore reducing button bloat
    -Removes heavy reliance on Transpose from uptime rotation completely
    -adds more nuance to AOE rotations
    -increases PPS overall during AOE rotations by doing all of the following:
    ---Fire III can now be "fast cast" to return to Astral, since Umbral III is obtained from Freeze rather than the current slowcast
    ---There is no more need to wait on MP tick from Umbral due to poor timing/interruption, since freeze is 3s cast time
    ---There is no need to debate whether to use Blizzard IV during AOE solely for Umbral Hearts (rejoice!)
    ---Removal of Transpose reliance means potentially even faster phases that aren't locked out by its 12 second recast (Fire III > Thunder IV > Flare > Flare > Freeze, repeat w/ Foul as necessary)
    ---More MP gained from Umbral III means always having enough to Flare twice and Thunder IV once if necessary



    Between this and a Thundercloud change to let it so that either the DoT is additive up to 60 seconds (less completely wasted procs), or so that the remaining timer is "stung" to the target upon using the Thundercloud (So if there are 6 seconds remaining on Thunder IV on the target, another 60 potency (2 ticks x 30 pot) is added to the Thunder IV cloud initial hit), BLM would probably be the real AOE king again.

    "Thundersting" (affectionately named) could also work with Thunder III for additional single target burst. Furthermore, if they do indeed decide to let Thunder refresh the Astral/Umbral timer, this would mean Sharpcast Thunder III in the opener would be indisputably stronger than Sharpcast Fire; if there are 15 seconds remaining on the current Thunder III DoT, 200 potency (5 ticks x 40pot) is added to the Thundercloud's initial hit, potentially still under Trick Attack/buffs, which adds some "burst window" strategy/nuance.

    Add to that some kind of Thunder Ready function, instant cast Fire/Blizzard under Enochian, and guaranteed Firestarter upon consumption of Umbral Hearts, and I'm pretty sure the job is just about completely fixed from a procs-based movement standpoint, which is honestly all I want to see. When I have to dodge a single ground target aoe I want to have a proc to use for it, so more reliable procs as well as RNG procs sounds like a win-win, and then worst case scenario Fire or Blizzard rather than flipping Scathe or "caster slide and pray".

    For damage, return 280 potency on Fire IV and add +10% magic vuln on Blizzard IV, give +10% (or less or more) damage to the spells that consume Umbral Hearts (or per Umbral Heart consumed, if you want to increase that initial Flare to +30% damage haha), increase Foul potency single target (I suggest double if hitting only one target), and then some fix to Convert, and we have ourselves a real raw damage caster.
    (0)
    Last edited by Llugen; 12-01-2017 at 11:56 PM.

  10. #170
    Player
    PrismaticDaybreak's Avatar
    Join Date
    Jul 2017
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    306
    Character
    Prism Daybreak
    World
    Brynhildr
    Main Class
    Red Mage Lv 80
    Quote Originally Posted by Llugen View Post
    @Galvuu I'd recommend just adding him to your ignore list, as none of his responses are insightful and most of them are pretty inflammatory, especially his responses to my own posts (it is very true that I have made some less-than-friendly posts myself, but certainly most of them are at least insightful though indignant, rather than simply petty). It's been quite a relief for me. Furthermore, in my bump post I went on to explain why and relate it to other important discussion, not JUST "bump" with no context. I offer no apology for this.
    Btw this is the definition of being petty. And the difference between you and Galvuu is that Galvuu knows how to maintain a friendly, respectable tone. If you'd like we can go back and look at every instance you decided to call someone unimaginative, uncreative, or short sighted for disagreeing with you.
    (4)

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