Kaethra, I agree with everything you have just said, including the changes to MSQ to remove 4 man and 8 man instances. I know where you are coming from with EQ. I was a full-time raider there and I remember when the gear gap started to grow and grow. I remember how many people jumped ship for more casual games like EQII and WoW when they came out, as one of the main complaints on the forums was inability to do anything without a group and a huge gear gap between the raiders and the non-raiders. I think they made a valiant effort with trying to incorporate dungeons and trials into the MSQ, but I agree with you that the absolute mixing of so many different mentalities just creates a lot of toxicity and friction. More separation would mean that those who are at those higher levels choose to be there, and they choose to meet the requirements that are expected at that level.