Hello, everyone.

I have a few suggestions that you might like or dislike but plz just take them with a grain of salt. First off if/when they abolish slot cost I hope they will allow us to equip all accessories eg. earrings x2, necklace, wrist x2, rings x4 and allow us to meld them. I would also like to see the majority of u/u items drop the unique but keep the untradable to allow crafters to meld/improve upon gear they are more skilled in. This would still allow more content to be repeated while encouraging ppl to lvl up doh. This would allow raid/dungeon/nm drops to still have a slight advantage over crafted gear while allowing doh to have their upper hand. It would also give some purpose to using the multiple drops we are currently receiving that we can't give to someone else or keep multiples of. It's bad for motivation of players just to watch their drops get "dropped" because they already have it while others need them and most will end up as trophy items.

It would also be nice if NM's and Bosses had multiple drops. Not like like the primals but still about 5-6 items each would be nice. Maybe like weapon, body, belt, ring, necklace and head. Then each of these have various versions for each slot. Like say you have a generic non caster dps, generic caster, healing, caster dps/enfeeble, tank, ranged dps, melee dps, doh, dol, with some pieces having unique skill bonuses and so on. I would enjoy spending the time to say farm tokens to pop mythos simular to XI's Sky. With each mytho dropping an additional token to be used in popping the "god of gods", which could drop class specific gear which could be meld in the above mentioned format. The tokens to pop the mythos could be from NM's yet to be released with tokens also dropped from more common mobs at a reduced rate.

I would also really like to see a newer style of XI's Dynamis make an appearance where we could get multiple party's working together for a common goal and self improvement. Not just dynamis alone but with more larger party content that can be repeated every 2-3 days. Bring back tatical content instead of just learning how to avoid 1 special move or be killed.

It would also be nice if we had more smaller scale content like XI's assault or Limbus type stuff. I know alot of ppl don't want this to be another XI but take these types of content that were played endlessly and improve upon them. Many ppl had alot of fun repeating this type of content. Learn what made each FF title a success and improve upon it in here.

Just some food for thought. You guys are doing a great job at making XIV a better game for everyone. Please keep it up.