Quote Originally Posted by Mavrias View Post
You put next to no extra pressure on the group if you know what you're doing. Smart cooldown usage, knowing when busters or heavy hits are coming, self healing, all make you functionally no different than a tank in tank stance to your healers.

DPS should be appropriately managing their threat in the first place (threat drops, diversion) but you should also know when you need to throw in an extra hate combo or swap back into stance to regain more of a hate lead.
Quote Originally Posted by Lilseph View Post
I play healer and this is not true in Expert. It doesn't put any pressure and I can DPS just fine. A tank that knows how to swap stances will have their aggro sorted out. Ultimately, DPS jobs have aggro managing skills.

Yes, accidents can happen, but it's not as bad as you make it look. Some people might make mistakes but some of them are also learning, which implies that they will f*** up at some point.
And neither of you read I was responding to the guy saying the stance is effectively worthless. It's the details you have to keep track of when tanking a smooth run for the group and your missing that point illustrates peoples tendency to miss the finer points and tunnel.

Yes, DPS should watch their aggro, DPS never watches their aggro 100% of the time. And I wasn't saying you shouldn't ever leave tank stance to get some extra DPS, I was saying it's not the tanks primary job to do that and that they should be mindful of what is going on around them when they do.

And sorry but yes, a tanks health bar suddenly dropping faster, with their threat lead dropping does put extra pressure on the group. How much is subjective to the situation but it's their nonetheless.