https://www.youtube.com/watch?v=KUUA7jMIoXc ( A good example of the old Movement Weight)

It's been many years and I'd still like to request this be optionally toggled back into game.

It was so much more immersive back then, heck even making it so it only occurred when your weapon is sheathed would be awesome. I know it was removed for the purposes of combat but it's about half a second more of animation to gradually 'stop'.
I don't really quite get why it was removed for this reason as positioning etc wouldn't change much to avoid AOEs if it was combat enabled.

I really do miss this feature, made it seem more polished/immersive than just slapping into your idle animation.