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  1. #1
    Player
    Unease_Lemming's Avatar
    Join Date
    Aug 2013
    Posts
    60
    Character
    Meena Ciel
    World
    Behemoth
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Zeonsilt View Post
    And also:
    - People struggled on Agrippa (ARR S Hunt) even in Heavensward(average ilvl 250), killing that thing with level 50 sync(ilvl130) will be one hell of a nightmare. Honestly, i pass on that.
    p.s. Because 99% of them just DPS it in brain-dead mode.
    That's exactly the difficulty I would love to see return. Maybe it's just me but, are S ranks not SUPPOSED to be difficult and not just a 10 second striking dummy?

    By constantly updating the rewards gained, SE has kept all S ranks relevant. Should they really just be able to be easily solo'd?
    (6)

  2. #2
    Player
    Zeonsilt's Avatar
    Join Date
    Aug 2016
    Posts
    258
    Character
    Evan Lionheart
    World
    Cerberus
    Main Class
    Machinist Lv 70
    Quote Originally Posted by Unease_Lemming View Post
    That's exactly the difficulty I would love to see return. Maybe it's just me but, are S ranks not SUPPOSED to be difficult and not just a 10 second striking dummy?

    By constantly updating the rewards gained, SE has kept all S ranks relevant. Should they really just be able to be easily solo'd?
    I love hunts and would like an increase in difficulty too (and rewards), however, i can see a "general picture" aka there's always people, who never learn or ignore everyone. Seeing Agrippa regenerating to full health 20 times in a row because "your lazy average Johny never bothers" is not something i want. But this is only a #1 problem.

    A second problem in this game is already presented fully at Ixion: FF XIV game engine is not suited for mass-scale battles, and servers end up going down. And even if it's not, the lags and delay is awful.
    Heck, as MCH, i can't even start generating Heat, even if i shoot or use a Flamethrower, my Heat Gauge is still at 0. (and you can't use Stabilizer either).
    I.e. large scale battles @ S Hunts will feel like a drag, not something enjoyable.


    Something like this happened to Blizzard and WoW in 2008 with it's Ice-Lake-pvp siege zone. They acknowledged the flaws and it took them awhile to fix/update the game(about 1 year i think).
    (0)