I'd like to request a system to be put in place that syncs all participants down to level 50 or 60 respectively for old S rank hunts.

It has become an extreme issue on my server of old hunts being instantly detected by 3rd party software and pulled by the same few people the moment they appear, even to the detriment of the people actually putting in the work to spawn the hunts. Often the hunt is almost down to half health or even dead already before it is possible to be able to be found and reached from where the spawn trigger was at.

I'm fully and painfully aware of the "there is no such thing as an early pull" mentality, and I do not technically disagree with it. The issue simply stems from the massive power creep since the old hunts were introduced.

There used to be some natural "deterrence" preventing this from being an issue, namely, a level 50 S rank was simply not feasibly solo-able or duo-able back at level 50. At level 70, that deterrence is gone, the old ARR hunts are little more than health sponges.
Due to this, the situation has changed quite dramatically from back then, and I feel the "rules" should change to reflect that.

Adding a sync system would permanently fix this issue, and also future-proof all current hunts from suffering the same fate, preserving hunts as the big, tough monsters they are supposed to be.