All the server tick/animation lock memes.You wanna know what's worse? Your target dying mid-animation during Benediction. That's a 3 minute cooldown. Or, going to use Hallowed Ground and you die before the animation finishes, and therefore that's a 7 minute cooldown wasted. But, it's a design choice by SE AFAIK.
As of lately - neurolink debuff being applied sometimes waay too slow.
rarely happens to me. if I switch targets, I just refresh dots, bane then go back to ruin casts. even if people stop attacking it, my dots should finish it off.Lol...sometimes it feels like everyone follows that rule. Tank, sometimes undergeared or not properly using cooldowns on a big pull, and I am sitting there healing my ass off staring at that mob that's had 5hp for almost a whole minute. Drives me crazy when people won't attempt to at least finish it off with an aoe or something. Even if its hp is low, that's damage I'm still healing. If swiftcast is up i'll usually just swift holy or something to end it. But seems way too often that targets are left alive that shouldn't be anymore.
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