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  1. #31
    Player
    ThirdChild_ZKI's Avatar
    Join Date
    Jan 2014
    Posts
    3,229
    Character
    Lace Valeria
    World
    Jenova
    Main Class
    Machinist Lv 80
    Thank you, it means a lot to hear that! And likewise!
    (1)

  2. #32
    Player
    Shirolumi's Avatar
    Join Date
    Oct 2016
    Location
    Ul'dah
    Posts
    154
    Character
    Nova Phantom
    World
    Cerberus
    Main Class
    Gunbreaker Lv 90
    What I want:

    New modes:

    Rival Wings
    Capture the Flag. Map: Ala Mhigo (Lore: To raise combat spirit and have tactical training in case Garlemald strikes back)

    Frontlines
    Bring back Slaughter

    New Maps
    Dark Misty Forest/Swamp area complete with puddles that heavy you. (FL Seize Map)
    West Shroud (FL Shatter Map) We have already seen artwork with crystals sticking out of there. Would work perfect for Shatter.
    Azim Steppe (FL Seize Map)
    The Hand of Rhalgr (Duel Area)
    Ishgard Cathedral (Feast Map) 2 stories on this map, you can take the fight to the roof where the Wolves Heart spawns.
    Ul'Dah Coliseum (Feast Map) Plain Map, No Walls.
    Azys Lla Combat Facility (Feast Map) Allagan Walls rising up from the floor at certain times, taking advantage of that to LoS people.
    Kugane Sewers (Feast Map) Complete with sewer water spewing that you can LoS with, Rakuza cheering in the background.
    The Lochs Saltmines (Feast Map) Gotta watch out for mine carts that pass by.
    Ruby Sea Island (Feast Map) Respawn point in a raft close to it. Hide behind Palm Trees and Bushes. Water Oasis in middle.

    I like dynamic stuff happening on the maps, but it would be fine without it too.
    (5)

  3. #33
    Player
    Nox_Shinya's Avatar
    Join Date
    May 2015
    Posts
    27
    Character
    Fumi Kagon
    World
    Cerberus
    Main Class
    Monk Lv 66
    Quote Originally Posted by Shirolumi View Post
    What I want:
    Yes, only 2 maps for Feast is not enough! So I agree with all of this.

    Quote Originally Posted by hynaku View Post
    Another thing there adding that I will never do. Wish they added new event's for Golden Saucer or side quests than another pvp battle field.
    Golden...
    (0)

  4. #34
    Player
    Mirch's Avatar
    Join Date
    Jun 2014
    Location
    Gridania
    Posts
    810
    Character
    Mirchea Luslec
    World
    Odin
    Main Class
    Conjurer Lv 70
    Quote Originally Posted by Shirolumi View Post
    New Maps
    The Hand of Rhalgr (Duel Area)
    Mode: Dueling
    Map: Ragnarok Central Core

    Why fight on the hands of rhalgr when you can fight on the hand of bahamut
    (2)

  5. #35
    Player
    Mofafafa's Avatar
    Join Date
    Dec 2014
    Posts
    106
    Character
    Mocha Fafa
    World
    Tonberry
    Main Class
    Botanist Lv 70
    Mordion Gaol dueling arena
    (1)

  6. #36
    Player
    ThirdChild_ZKI's Avatar
    Join Date
    Jan 2014
    Posts
    3,229
    Character
    Lace Valeria
    World
    Jenova
    Main Class
    Machinist Lv 80
    Quote Originally Posted by Mirch View Post
    Mode: Dueling
    Map: Ragnarok Central Core

    Why fight on the hands of rhalgr when you can fight on the hand of bahamut
    This is great!

    Why not both?

    I can't stress enough that SE's missing an opportunity on a grand scale to create dueling areas in various places between ARR, Heavensward, and Stormblood maps. Not just to appease PvPers, the RP and content creating communities could really enjoy this too! Sunset duel on the Highbridge? Intensive training at the Coral Banquet? With the way the dueling system currently works, it wouldn't involve anyone but the dueling parties, and doesn't impact any PvE content at all. Come on SE!
    (2)
    Last edited by ThirdChild_ZKI; 11-18-2017 at 02:20 AM.

  7. #37
    Player
    Mirch's Avatar
    Join Date
    Jun 2014
    Location
    Gridania
    Posts
    810
    Character
    Mirchea Luslec
    World
    Odin
    Main Class
    Conjurer Lv 70
    If they add dueling outside pvp areas..lets say for example: to be able to duel inside an istanced duty the party must first clear such duty and there would be a longer countdown or some way to enable pvp mode
    (0)

  8. #38
    Player
    OskarXCI's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    359
    Character
    Xevia Vanothy
    World
    Cerberus
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Ultimatecalibur View Post
    Borderlands Ruins(Secure) was pretty much the only one of the modes that really functioned as a 24v24v24 competition due to the objectives forcing a 3 party split.
    72-man Secure is probably the best mode because of the 3 party split as you said (They only need to add Battle High/Fever for this). At the same time, 24-man Secure is more or less the worst mode. It's such a slog since not much is happening compared to 24-man Seize and Shatter.
    (1)

  9. #39
    Player
    Hyrist's Avatar
    Join Date
    Oct 2011
    Location
    Next to a dead Snurble.
    Posts
    1,969
    Character
    Lin Celistine
    World
    Goblin
    Main Class
    Dragoon Lv 90
    I for one think that there are too many cooks when it comes to stand-alone modes as it is. We are seeing the most recent being used frequently to the point of neglect of all other modes.

    And this is an overall problem.

    I'd like them tie desirable rewards to an new roulette, randomized modes per instance like other quick-play PvP games. In this fashion, we could possible bring back Slaughter as a "quickplay only" option that could come up as a chance rather than a certainty (That is, if we can get SE to support that kind of play). And all Frontline modes will begin to see action again due to this.

    As far as Dueling. There's no need to instance that. Just make dueling squares inside a zone similar to the theme (Though, sorry, I already know Bahamut's hand would be shut down due to lore reasons. What we really need is one of those Alagan Holographic Rooms like in Tier 9 as an actual in-lore accessible location. I mean we're seeing a lot of that level of technology showing up lately. That would solve lore problems real quick.) But yes, more dueling circles and Triple Triad playable locations would be good.
    (1)

  10. #40
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,868
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by Shirolumi View Post
    Azim Steppe (FL Seize Map)
    Anyone remember what that one brawlers' run to win the Dawn Throne was called, again?
    Quote Originally Posted by Mirch View Post
    It was nadaam iirc
    Thank you, gentleman scholar.
    I'd actually kind of like to see that turned into a mix of a Flag Carrying and Hardpoint game mode.

    ...Though it would probably soon end up overly or just-underly hectic and then be hated...

    Quote Originally Posted by Shirolumi View Post
    I like dynamic stuff happening on the maps, but it would be fine without it too.
    I, too, wouldn't say I like dynamic maps as a rule, but more often than not, the possibilities are delectable.
    (0)
    Last edited by Shurrikhan; 11-20-2017 at 07:49 PM.

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