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  1. #1
    Player
    Bacent's Avatar
    Join Date
    Nov 2013
    Location
    Kweh
    Posts
    1,834
    Character
    Bacent Rekkes
    World
    Famfrit
    Main Class
    Gladiator Lv 90

    All cards from every raid ever need to become personal drops. Not 24 man loot

    Stop making the damn cards where you need to beat 23 other people to have a CHANCE to get them. It's utter crap. I know a few people who have done many of the 24 man raids and they STILL don't have half of the cards due to bad RNG stuff.

    Make all cards personal drops like they area in normal dungeons. Enough with the BS of rolling in a group of 24.

    Everyone has their own opinion. Shown in my previous thread - http://forum.square-enix.com/ffxiv/t...-to-roll-greed

    The community is cut in how this stuff should be handled. But a lot agree that having to roll against up to 23 others is a pain in the arse.


    TL;DR - Never make Triple Triad cards drop in a loot poll for 24 people to roll on it. It's utter crap. Make them PERSONAL LOOT ONLY.
    (34)

  2. #2
    Player
    Joe777's Avatar
    Join Date
    Dec 2016
    Location
    Kugane
    Posts
    673
    Character
    Joe Ultima
    World
    Coeurl
    Main Class
    Rogue Lv 70
    At least some raids offer 3 of the card for improved odds.
    (6)
    Guildmaster of Power With Numbers (PWN) on Coeurl in Aether.

  3. #3
    Player
    Robert_Ilcri's Avatar
    Join Date
    Nov 2014
    Posts
    111
    Character
    Robert Ilcri
    World
    Odin
    Main Class
    Scholar Lv 90
    Support this. I lost one of the new cards today from the new 24 man when I rolled a 95 on it. Ended up being beaten by a 97. Doubt I'll be getting a roll that high again anytime soon with how the RNG is in this game, so it would be nice if it went back to how it was prior with it being a chance to just get dropped right into your inventory like Bacent said.
    (9)

  4. #4
    Player
    Lambdafish's Avatar
    Join Date
    Feb 2014
    Location
    Ul-Dah
    Posts
    3,927
    Character
    Khuja'to Binbotaj
    World
    Hyperion
    Main Class
    Paladin Lv 100
    I just wish the game had an indicator in the loot table of whether the card (or minion/mount) is owned or not, that would fix most of your problem
    (1)

  5. #5
    Player
    Zumi's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,965
    Character
    Zumi Kasumi
    World
    Sargatanas
    Main Class
    Paladin Lv 100
    If they were personal loot but a 1 in 24 drop rate then nothing would be any different. You want them to be personal loot and have a higher drop rate?
    (1)

  6. #6
    Player
    Rufalus's Avatar
    Join Date
    Jan 2014
    Location
    Gridania
    Posts
    2,730
    Character
    Lufie Newleaf
    World
    Ragnarok
    Main Class
    Monk Lv 100
    For what it's worth you can now undersize the raids when they get old. Until then if you're an ongoing subscriber playing every week you'll get a lot of chances to roll on it over the next couple years.
    (0)

  7. #7
    Player
    Lilseph's Avatar
    Join Date
    Mar 2011
    Posts
    1,461
    Character
    Shadow Link
    World
    Mateus
    Main Class
    Red Mage Lv 90
    I agree. 2 potential solutions:

    1) Make these 2 cards drop from the each chest individually. That way, all 3 alliances have a chance to roll on them with an odd of 1/8 instead of 1/24.
    2) Make the card drop straight to your inventory with a fixed chance.
    (1)

  8. #8
    Player
    LaylaTsarra's Avatar
    Join Date
    Feb 2014
    Posts
    4,918
    Character
    Y'sira Kurai
    World
    Halicarnassus
    Main Class
    Conjurer Lv 100
    Quote Originally Posted by Joe777 View Post
    At least some raids offer 3 of the card for improved odds.
    The problem with cards is that even if you already have the card/s you can still role on it to hand in for MGP. You can't do that with minions so as a result the cards will always be hard to get.
    (5)

  9. #9
    Player
    Airget's Avatar
    Join Date
    Mar 2011
    Posts
    2,612
    Character
    Airget Lamh
    World
    Hyperion
    Main Class
    Botanist Lv 100
    1/24 wouldn't be bad if they removed the ability for people to lot on it again. You know there are cynical people who will lot on it just to get 1.5k MGP and that's something SE should prevent.

    I would like something like you can only Need if you don't have the card in your card list and can only greed once you have the card(or have a trigger that recognizes you obtained the card once which would prevent players from selling them before using it once)
    (1)

  10. #10
    Player
    Aleczan's Avatar
    Join Date
    Aug 2011
    Location
    Ul'dah
    Posts
    535
    Character
    Aleczan Knighthill
    World
    Ragnarok
    Main Class
    Pugilist Lv 70
    Rather, please make it so that all people who had already obtained the cards cannot NEED on the cards. Set it so they have lower priority and can only GREED. Because you know, people can and will NEED to compete against others if they have the access to NEED the things they had already obtained.

    Or someone might not remember whether they have already obtained that specific card. I know I can't even remember my minions, and keep trying to loot them every time they drop. Fortunately, the untradeable minions has this system that prevent us from looting it if we already have it. I wish the cards have the same or similar system.
    (5)
    Last edited by Aleczan; 05-21-2018 at 04:08 PM.

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