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  1. #71
    Player
    Wintersandman's Avatar
    Join Date
    May 2014
    Posts
    1,190
    Character
    Winter Sandman
    World
    Hyperion
    Main Class
    Paladin Lv 70
    Quote Originally Posted by Kisagami View Post
    I love every Beast Quest, Side Quest, and lore based story. It helps me see the world more indepth. I try yo finish as much of the map as I can in each area, but if we add open world PVP I’d never get half of much done because I’d be paranoid some ganker is going yo come up behind me while I’m turning in/reading a quest. It ruins everything for me. How many times in Archeage did I stop to talk to a quest giver or take my time doing a quest when some random jerk decided to stalk the most common quests to get easy kills?

    So NO.
    Sorry but Yes. There are ways around what you are so adamantly against without considering any alternatives. In WoW I played on a PvP server and the factions once you were neutral you could not be ganked with in the village as the local guards would kill the offender. Instead of closing the door to something that could be fun you are putting up a brick wall based off of one experience. There are sooooo many different ways it can be counteracted to provide a healthy/friendly community. Or again look at Ballista from FFXI.

    Also we are asking for one zone.

    PS: If you ready every single daily than I feel for you. They repeat themselves so often so out of the beast tribes you may only have what like 15 quests to read?

    PSS: if you really read the lore and imersed youself into the world than you know there has always been tension between the GC factions so an open world zone would be fitting.
    (2)
    Last edited by Wintersandman; 11-15-2017 at 06:56 AM.

  2. #72
    Player
    Kisagami's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    309
    Character
    Taisynn Arghal
    World
    Siren
    Main Class
    Summoner Lv 61
    Quote Originally Posted by Wintersandman View Post
    PSS: if you really read the lore and imersed youself into the world than you know there has always been tension between the GC factions so an open world zone would be fitting.
    I do immerse myself. I know about the tensions between the GC factions and their struggles. However,

    Runescape. Mining and minding my own buisness, ganked for my stuff. Unable to progress mining skills.
    Archeage: Ganked during quests, ganked during transport of goods, ganked just exploring an area. Ganked waiting for friends to show up outside PVE content.
    BDO: Riding between towns to check my houses and retainers, also while finishing quests, ganked outside the city by cheap PVPfarmers.

    May I go on? I know so many people who bragged about blocking people from PVE content in games just to make them rage and quit. To play with people’s emotions like sadists and ruining new player’s experiences.

    If SE wants open world PVP, open up a PVP server. I want no part in an open world PVP. Duty finder PVP? Love it. I do it too. Love the fairness of teams.

    I've quit so many MMos because I got tired of being paranoid someone’s gonna ruin my storyline immersion.
    (2)
    Taisynn Arghal of Siren
    FC Leader of Cult of the Chocobo (18+), LGBT-Friendly Guild
    Quote Originally Posted by Kisagami View Post
    We’re all advocating for the type of game we want to see. Mine just happens to clash with yours. I like a story driven game, where people can come together as a community, and defeat challenges based on a PVE format. I want to work together. [snip] You’re not gonna like what I say, but I’m gonna say it regardless because I want Square Enix to hear the other side.

  3. #73
    Player
    Wintersandman's Avatar
    Join Date
    May 2014
    Posts
    1,190
    Character
    Winter Sandman
    World
    Hyperion
    Main Class
    Paladin Lv 70
    Quote Originally Posted by Kisagami View Post
    May I go on? I know so many people who bragged about blocking people from PVE content in games just to make them rage and quit. To play with people’s emotions like sadists and ruining new player’s experiences.
    Again open your mind. Did you look up Ballista? I assume no because you are so closed off to any prospect it's like trying to modify a brick wall.

    Also again we are asking for A zone. A as in singular, one, uno, une (the reason I say this because you keep reverting that we want the entire world open PvP). You can also look up Wintergrasp if you need another concept. It can be done in a healthy manner.
    (2)
    Last edited by Wintersandman; 11-15-2017 at 07:23 AM.

  4. #74
    Player
    Shirolumi's Avatar
    Join Date
    Oct 2016
    Location
    Ul'dah
    Posts
    154
    Character
    Nova Phantom
    World
    Cerberus
    Main Class
    Gunbreaker Lv 90
    Quote Originally Posted by uku View Post
    5. a new area to hangout like wolves den a place you go grab like what you said shirolumi but add with emote i would love to have emote as rewards
    r
    Some Dark Souls-esque emote rewards would be nice!

    (By the way if you edit your post you don't have a character limit and can type as much as you want :3 )
    (0)

  5. #75
    Player
    Alien_Gamer's Avatar
    Join Date
    Nov 2015
    Posts
    903
    Character
    Cynehild Westknight
    World
    Jenova
    Main Class
    Warrior Lv 96
    I think part of the issue here is what is really being asked for; this may sound like semantics but its definitely coloring how people receive this request.

    If you're asking for a PVE map like Coerthas Central Highlands to have PVP included in it or a new map adjacent to a PVE map that is PVP then people are going to be more opposed to that. With that request you're trying to bring PVP into the PVE areas of the game and thats going to cause no end of conflicts for everyone.

    If you're asking for a persistent instance that is always up like maps are and is accessed through the DF or via portal in the Wolves den, then people would be more accepting of it. With that request you're asking for additional PVP options that are not intruding in the PVE areas of the game.


    Unless you're building an open world PVP game from the start, mixing the two never leads to positive results. Even if you discount player preference, the skills and class balance is different for PVP than it is for PVE and if you start mixing the two then you need to decide what ruleset to follow. Do you force PVE players to use PVP skills or let PVP players use PVE skills and all of the associated problems with it? In a game built around cooperation like this one is, how do you then handle non-cooperative elements along side it?

    Irrespective of my views on PVP, I don't see it ever being added to the PVE side of things.
    (5)

  6. #76
    Player
    ThirdChild_ZKI's Avatar
    Join Date
    Jan 2014
    Posts
    3,229
    Character
    Lace Valeria
    World
    Jenova
    Main Class
    Machinist Lv 80
    The OP is clearly asking for a defined, separate PvP area. Likely one that would clearly notify players upon attempt to enter that they're entering a PvP area. Even the dueling circle does this. Go to the Wolves' Den, and step over the glowing outline and you'll see a notification. I'd imagine an area you'd have to zone into manually would have a pop up, not unlike when zones had instances. There would be no necessary-for-PvE content there, so no one would be missing out on any PvE content by refusing to go in.

    An alternative method, unless this has changed since my time with the game, would be faction related gear a la Blade & Soul. Wear the gear, and you're consenting to the possibility of engagement. Don't want to be bothered? Don't wear it. SE could accomplish this with Status settings too.

    No one is trying to transform the game into something it isn't. In fairness, I'm not even crazy about open world PvP myself (and simply because I spend a LOT of time using gpose or scouting locations for my video work), but it'd be nice if PvPers got even just a little bit more sometimes without public outcry.
    (1)

  7. #77
    Player
    Wintersandman's Avatar
    Join Date
    May 2014
    Posts
    1,190
    Character
    Winter Sandman
    World
    Hyperion
    Main Class
    Paladin Lv 70
    For those of you who didn't play FFXI they had Ballista. It was optional PvP in potentially 3 open world zones. You had to register to participate. So you if you were level 30 going through you wouldn't get ganked by someone who was level 75. This of course if you didn't register, if you registered then you would be fair game. So it would still allow you to gpose, do quests, and explore with the freedom of not getting ganked. You could also be a spectator in the match and cheer your GC on as they try and gain control of the zone.

    I am opposed to an instanced PvP because we already have similar things like that in a PvE environment which is atrocious to get into (Diadem).

    There is so little activity in some of the zones especially the ARR zones.

    When was the last time you visited the Isles of Umbra? or Sagoli Desert? These areas are pretty much vacant with the exception of hunts or new players and with a registration system like Ballista had it would protect sprouts.

    Also in regards to skills. They need to undo the PvP skill set and bring back the PvE skill set because the PvP skill set is atrocious.
    (2)
    Last edited by Wintersandman; 11-16-2017 at 03:08 AM.

  8. #78
    Player
    ThirdChild_ZKI's Avatar
    Join Date
    Jan 2014
    Posts
    3,229
    Character
    Lace Valeria
    World
    Jenova
    Main Class
    Machinist Lv 80
    Some good ideas there, especially the one about utilizing maps that are otherwise empty, and definitely the registration system.

    Unfortunately, as in the other thread, many have convinced themselves that the new PvP skillset is an improvement over the old, "bloated" system. Still, SE made a point of saying that this system could work as a foundation to build upon, so I'd like to hold them to that, and see it built up.
    (2)

  9. #79
    Player
    Wintersandman's Avatar
    Join Date
    May 2014
    Posts
    1,190
    Character
    Winter Sandman
    World
    Hyperion
    Main Class
    Paladin Lv 70
    Quote Originally Posted by ThirdChild_ZKI View Post
    the old, "bloated" system.
    Thankfully SE already purged PvE as well to alleviate Bloat. My only complaint with 3.5 is hotbars were shared with gearsets for the same job. Some skills were useful and some weren't in PvP but those skills were useful in PvE.
    (0)

  10. #80
    Player
    ThirdChild_ZKI's Avatar
    Join Date
    Jan 2014
    Posts
    3,229
    Character
    Lace Valeria
    World
    Jenova
    Main Class
    Machinist Lv 80
    Quote Originally Posted by Wintersandman View Post
    Thankfully SE already purged PvE as well to alleviate Bloat. My only complaint with 3.5 is hotbars were shared with gearsets for the same job. Some skills were useful and some weren't in PvP but those skills were useful in PvE.
    Exactly, that's why I argue that the skill pruning and forced 9 button standard was unnecessary. But a lot of players just won't hear otherwise now :/
    (0)

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