Unless it is completely instanced off like Guild Wars 2’s PVP, its own area that doesn’t interfere with the story, a lot of people I know aren’t going to be for it. (POV of a 92 member linkshell). I’ve been taking a break from FF14, and I actually tried their World Versus World today. I love the team capture the fort stuff, and I actually did pretty decent! Hit level 2 on my world versus world PVP exp bar. Tera and GW2, in my opinion, have gotten PVP right. I quite enjoyed myself. Which is rare. (I don’t typically knock something already existing in a game without trying it myself and seeing whether someone’s gonna scream my head off for making a mistake...) People actually helped me a lot. It was good fun to be part of the pack. Instantly accepted even though I was a beginner. But the teams are also way bigger, so one or two making a mistake isn’t as damaging.

Its pretty open, and huge battles with teams are marked on the map with an X so you know where to go to help your team. I’d love this kind of system there.

Forts, keeps, villages to defend, plenty of areas to PVP and strategize. I did quite a bit of assisting, which is what I usually do in shatter unless my friends and I want to stealth in and attempt to steal a base.

Really think a method like this would be good. But they have way better servers, its one big mega server, and the data centers are connected. I can transfer over to a friend’s server anytime to play with them.