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  1. #1
    Player
    Divinemights's Avatar
    Join Date
    Jul 2016
    Posts
    2,146
    Character
    Altria Pendragons
    World
    Leviathan
    Main Class
    Ninja Lv 100
    PvP zone in this mom is just not feasible, game mechanic and lore isn't built around concept of World PVP (it is actually ganking). People plays for reward, if no reward, it would a just going to die out like the dueling. It is pointless. If you are requesting for FF11 ballista, I am for sure 100% support it
    (2)

  2. #2
    Player
    ThirdChild_ZKI's Avatar
    Join Date
    Jan 2014
    Posts
    3,229
    Character
    Lace Valeria
    World
    Jenova
    Main Class
    Machinist Lv 80
    Quote Originally Posted by Divinemights View Post
    PvP zone in this mom is just not feasible, game mechanic and lore isn't built around concept of World PVP (it is actually ganking). People plays for reward, if no reward, it would a just going to die out like the dueling. It is pointless. If you are requesting for FF11 ballista, I am for sure 100% support it
    I have the ADS, the white ADS, all 3 GC horse mounts, all 3 Garo mounts, the Makai Master title, Hand of Mercy, Knight of Glory, and I STILL actively queue for PvP. I level my jobs via dungeons and roulettes like I always did, so I'm not even using PvP for that.

    It IS possible to actually like and enjoy playing PvP in this game for the sake of enjoying PvP. And if people want a reward, they can offer rewards. . . for people that WANT to PvP. If anyone isn't interested in PvP, or wouldn't want to venture in, then the rewards simply aren't for them.

    Want a lore reason? Here's one I came up with while typing:

    PvP Zone: Crystalline Wastes (West Shroud)
    Concept: Officially, the Grand Companies deemed an expedition into the West Shroud for any reason would be of no use, given the widespread devastation in the wake of the Sixth Calamity. But the adventurer's spirit and curiosity are as unyielding as Eorzea's will to recover from the Calamity, and the possibility of fight or fortune is hard to resist. Thus having discovered a way into the forsaken area, you now embark on a dangerous and lawless adventure, where any other adventurer can be friend or foe!

    A little imagination and open-mindedness can go a long way.
    (1)