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  1. #11
    Player
    Wintersandman's Avatar
    Join Date
    May 2014
    Posts
    1,190
    Character
    Winter Sandman
    World
    Hyperion
    Main Class
    Paladin Lv 70
    Quote Originally Posted by Kisagami View Post
    Uh, if you read up, I actually did compromise. I said as long as PvE and storyline content was not in the area, I would be okay with a zone for PVP. Is that not conpromise? I just don’t want to be ganked trying to do the story relating to the Beast Tribes. Is it so hard to understand solo players don’t enjoy being mob rushed by 8 people who like interupting people’s questing or blocking/camping PvE content. See: Archeage
    It wasn't directed at you.

    Quote Originally Posted by Geryth View Post
    "Good" is subjective and FFXIV is hitting the wall where all new PvE content starts to feel the same, since it's been out a few years now. If new content is feeling stale, it's because it's stale - it has nothing to do with resources working on other projects. It's the side content that really keeps the game interesting with things to do, while the newest PvE content is really the same content behind new boss names and shiny things to wear.
    Which is where PvE falls flat. You can only orchestrate a dance sooo many ways before it becomes stale or a slight twist of the original. Which is why PvP could add fresh life. It all depends on how it is created and which mode is selected. Capture the Flag is one mode that never seems to get stale and you can separate it out from the GC's Open World content can be structured any number of ways. There are countless things you can do.
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    Last edited by Wintersandman; 11-17-2017 at 06:15 AM.