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  1. #291
    Player
    Akira_Tenshi's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    1,381
    Character
    Akira Tenshi
    World
    Odin
    Main Class
    Weaver Lv 80
    Why on earth do i need to level Gladiator for White Mage? That makes no sense. Anyone that enjoys playing a healing class isn't likely to ever touch a class like Gladiator, except for any useful abilities but still, all this does is force people to play classes they wont enjoy, not impressed. THM would have made more sense.
    (1)

  2. #292
    Player
    Delsus's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah, where else?
    Posts
    3,697
    Character
    Delsus Highwind
    World
    Odin
    Main Class
    Red Mage Lv 86
    Quote Originally Posted by Akira_Tenshi View Post
    Why on earth do i need to level Gladiator for White Mage? That makes no sense. Anyone that enjoys playing a healing class isn't likely to ever touch a class like Gladiator, except for any useful abilities but still, all this does is force people to play classes they wont enjoy, not impressed. THM would have made more sense.
    What about the actions you need to live after you decide to try holy out on ifrit or moogle? Those def+ actions could be useful, and of course aegis boon for some extra HP
    (3)

  3. #293
    Player
    Molly_Millions's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    4,086
    Character
    Molly Millions
    World
    Balmung
    Main Class
    Marauder Lv 50
    Are you seriously complaining about leveling a class to 15? 15, really? that doesn't take any time at all.
    (7)

  4. #294
    Player
    Fiosha_Maureiba's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah -> Gridania
    Posts
    2,044
    Character
    Fiofel Zalalafell
    World
    Balmung
    Main Class
    Lancer Lv 1
    Quote Originally Posted by Mychael View Post
    This... Why on earth would a white mage need to practice tanking? Gladiator =/= PLD. Gladiator has nothing to do with white magic, to my knowledge. <_<;

    I guess Raya-o-senna will answer my questions soon, though. ^^;
    In the craziness of it all, the White Mage must learn what the beatings feel like to know that they never want to experience that again. This will give the mage incentive to do what they can to keep the tank alive and to avoid becoming a high priority target of the beastmen.
    (4)

  5. #295
    Player
    Choyi's Avatar
    Join Date
    Jun 2011
    Location
    Gridania
    Posts
    266
    Character
    Choyi Baeldurn
    World
    Hyperion
    Main Class
    Marauder Lv 60
    I doubt there is many without almost all classes at least 20+ at this point, even so I find it a very odd decision to have the 2 mages jobs have sub reqs from classse that makes no real sense, for example having BLM require 30 thm and 15 cnj would make sense since cnj has the other half of the elemental spells...

    Then again not surprising with this game's refusal to do anything that might even slightly mimic a system from XI no matter how much sense or how good whatever such system would be (elemental wheel says hello?).

    Not realy complaining, just pondering whats up with theese occasional decisions devoid of logic :> For any new player this games class system has to be getting more and more confusing by each patch.

    "Let's see... So in order to become a more efficiant caster of elemental magic, I need too... Train in hand-to-hand combat? O.o?!"
    (1)

  6. #296
    Obviously they are saving the conjurer thaum combo for red mage

    then hopefully Gladiator Black mage for Blue mage

    then Gladiator Pugilist for Thief

    then introduce katana class that unlocks sam with katana and lance, and ninja with katana and glad

    then arcanist releases and unlocks...continue. we need a smn in there somewhere
    (0)
    Last edited by Zahak; 03-02-2012 at 10:58 PM.

  7. #297
    Player
    Choyi's Avatar
    Join Date
    Jun 2011
    Location
    Gridania
    Posts
    266
    Character
    Choyi Baeldurn
    World
    Hyperion
    Main Class
    Marauder Lv 60
    Quote Originally Posted by Zahak View Post
    Obviously they are saving the conjurer thaum combo for red mage
    Probably that would be a possible reason, but then RDM isnt realy an job coming from 1 classes evolution rather a combination of 2 seperate classes.
    The question then is, why the hell do our current classes need a sub requirement, its not like the combinations makes any sense so maybe the better idea is just to drop it and just have r30class = job.
    Saving theese sub reqs etc for future non class specific jobs (like RDM , SCH, DRK etc).
    (0)

  8. #298
    Player

    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    322
    Quote Originally Posted by Fiosha_Maureiba View Post
    In the craziness of it all, the White Mage must learn what the beatings feel like to know that they never want to experience that again. This will give the mage incentive to do what they can to keep the tank alive and to avoid becoming a high priority target of the beastmen.
    So what you're saying is that Kan-E-Sanna will beat us until we break and then nurse us back to health.

    TIL that Kan-E-Senna is kinky as hell.
    (1)

  9. #299
    I have a question! Since my dragoon is coming from both lancer and pugilist. does that mean I have to have 1-15 levels of pug abilities? Or just abilities from the main class

    If I only get the lancer abilities I guess it wouldn't really matter that pug helps unlock my drg. But! If I must have pugilist 1-15 level abilities set, then yea it does seem wrong.. I don't see why my drg needs backhand blows or pummeling skills lol
    (0)
    Last edited by Zahak; 03-02-2012 at 11:04 PM.

  10. #300
    Player

    Join Date
    Feb 2012
    Posts
    14
    Quote Originally Posted by Great-Saladin View Post
    since job traits are listed under job abilities ( class reform topic )
    do we "monks" get store TP from LNC ?
    need answer for this

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