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  1. #1
    Player
    Rydin's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    2,821
    Character
    Nyris Reach
    World
    Jenova
    Main Class
    Lancer Lv 50
    Quote Originally Posted by TheVedis View Post
    Blue Mage was relevent when Gau was one too!

    so not just in 11 and tactics, and with Gau he dont need no stinkin weapon
    Gau wasn't a blue mage....
    He was a beast master... beast mimic maybe even
    If you chose a MOB... he became that MOB... even down to their regular attacks
    Gau definitely wasn't a blue mage
    (1)

  2. #2
    Player
    Skies's Avatar
    Join Date
    Nov 2011
    Location
    Ul'Dah
    Posts
    1,723
    Character
    Y'ahte Tia
    World
    Zalera
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by Rydin View Post
    Its funny that so many people want to see blue mage with a sword....

    It's obviously because the only games Blue mage was EVER relevant (FFXI, Tactics advance) had him using a sword

    way before that it was:

    -after a wind crystal shattered
    -using Stragos' "Lore" (He used rods, flails and daggers)
    -using materia
    -Quistis used a whip
    -Quina Quen used a fork
    -Kimahri was a lancer/blue mage
    In fact Blue Mage with a sword is a fairly new concept

    The reason I dont think Blue mage should be a sword user is simple
    The armoury system is weapon based
    As of right now... SO MANY possible jobs use swords
    Of all the advanced Jobs I can name... at least 50% of them would seem best as sword users. But not every job can use a sword (balance), So SE would have to be creative with weapons for each Job.
    Blue Mage is easy though... make it a job for another class.... People think it HAS TO have a sword but I think we've just seen that it doesn't.
    OR
    Add a whip class (Remember "Flayer" was in the .DATS?) and make Blue mage a job of it
    Actually, that one bolded instance of Blue Mage there does uses swords! And shields! AND heavy armor, though not all of them
    But yes, afterwards in games that did not have switchable jobs they tended to have different weaponry. I'd say you can't count Materia since everybody used everything there but-

    Regardless, Blue Mage with swords is as old as FFV, where I believe Blue Mage was first introduced? I can be wrong in there.
    (1)

  3. #3
    Player
    Rydin's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    2,821
    Character
    Nyris Reach
    World
    Jenova
    Main Class
    Lancer Lv 50
    Quote Originally Posted by Skies View Post
    Actually, that one bolded instance of Blue Mage there does uses swords! And shields! AND heavy armor, though not all of them
    But yes, afterwards in games that did not have switchable jobs they tended to have different weaponry. I'd say you can't count Materia since everybody used everything there but-

    Regardless, Blue Mage with swords is as old as FFV, where I believe Blue Mage was first introduced? I can be wrong in there.
    you're right... It was started in 5
    I didn't mean it couldn't use swords... the point I was making is that it is like 7 in that every weapon could be a Blue mage but thats not feasible in FFXIV. So I was only really pointing out games where Blue Mage was locked to one weapon (or at least favored one weapon)
    with that being said....
    What do you guys think about Blue Magic not being a class but being learned by anyone... maybe even with materia
    (0)

  4. #4
    Actually, I just favor XI's arabian kilij sword type bluemages over whips. :P
    (0)

  5. #5
    Player
    Rydin's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    2,821
    Character
    Nyris Reach
    World
    Jenova
    Main Class
    Lancer Lv 50
    Quote Originally Posted by Zahak View Post
    Actually, I just favor XI's arabian kilij sword type bluemages over whips. :P
    Can you imagine how many mi'qote flayers you'd see?
    With Raptorskin Harness (Black) calling themselves "Cat Woman"
    (0)

  6. #6
    Pugilist deal with elemental arts as well as blm
    (1)

  7. #7
    Player
    Akira_Tenshi's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    1,381
    Character
    Akira Tenshi
    World
    Odin
    Main Class
    Weaver Lv 80
    Why on earth do i need to level Gladiator for White Mage? That makes no sense. Anyone that enjoys playing a healing class isn't likely to ever touch a class like Gladiator, except for any useful abilities but still, all this does is force people to play classes they wont enjoy, not impressed. THM would have made more sense.
    (1)

  8. #8
    Player
    Delsus's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah, where else?
    Posts
    3,697
    Character
    Delsus Highwind
    World
    Odin
    Main Class
    Red Mage Lv 86
    Quote Originally Posted by Akira_Tenshi View Post
    Why on earth do i need to level Gladiator for White Mage? That makes no sense. Anyone that enjoys playing a healing class isn't likely to ever touch a class like Gladiator, except for any useful abilities but still, all this does is force people to play classes they wont enjoy, not impressed. THM would have made more sense.
    What about the actions you need to live after you decide to try holy out on ifrit or moogle? Those def+ actions could be useful, and of course aegis boon for some extra HP
    (3)

  9. #9
    Player
    Molly_Millions's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    4,086
    Character
    Molly Millions
    World
    Balmung
    Main Class
    Marauder Lv 50
    Are you seriously complaining about leveling a class to 15? 15, really? that doesn't take any time at all.
    (7)

  10. #10
    Player
    Choyi's Avatar
    Join Date
    Jun 2011
    Location
    Gridania
    Posts
    266
    Character
    Choyi Baeldurn
    World
    Hyperion
    Main Class
    Marauder Lv 60
    I doubt there is many without almost all classes at least 20+ at this point, even so I find it a very odd decision to have the 2 mages jobs have sub reqs from classse that makes no real sense, for example having BLM require 30 thm and 15 cnj would make sense since cnj has the other half of the elemental spells...

    Then again not surprising with this game's refusal to do anything that might even slightly mimic a system from XI no matter how much sense or how good whatever such system would be (elemental wheel says hello?).

    Not realy complaining, just pondering whats up with theese occasional decisions devoid of logic :> For any new player this games class system has to be getting more and more confusing by each patch.

    "Let's see... So in order to become a more efficiant caster of elemental magic, I need too... Train in hand-to-hand combat? O.o?!"
    (1)

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