
Agree sometimes we have to wait 2 sec... 2 sec!Not sure if this would be possible for players (such as those from Europe) who experience a short delay. The game seems more responsive for Japanese & North American players. For example, I find that EU players have a harder time avoiding eruption even though on their computers the character has moved out of harm's way. For anyone who does experience any kind of delay while playing the game it makes executing a successful combo more difficult, especially if the target moves around a lot. To be sure, skill has something do with it, but just wanted to point that out. I believe this is also a reason why certain players prefer ARC in this fight.
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