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  1. #1
    Player
    KagatoAC's Avatar
    Join Date
    Nov 2013
    Posts
    241
    Character
    Rei'sela Leiyal
    World
    Famfrit
    Main Class
    Bard Lv 75

    StormBlood Relic?

    So whats going on with the Relic weapon for 4.0? Are we getting one, and if so, when?
    (1)

  2. #2
    Player
    bass9020's Avatar
    Join Date
    Jun 2011
    Location
    Gridania
    Posts
    1,038
    Character
    Versatile Bottom
    World
    Faerie
    Main Class
    Summoner Lv 90
    Letter from the Producer LIVE Part XXXIX Digest (11/1/2017)
    "As for Eureka (name pending), balancing is taking quite some time, so we are aiming for release during or after Patch 4.2. Instead of focusing on upgrading weapons, we are planning for a fun new activity of strengthening the player character themselves. Please stay tuned for more details."

    This is all we know right now, they seem to be delaying it patch after patch.

    It seems like either relics won't be a thing this expansion or they are taking a back seat to allow Eureka to be the new upgrading/grind path.
    (3)
    Last edited by bass9020; 11-09-2017 at 12:17 AM.

  3. #3
    Player
    Zumi's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,965
    Character
    Zumi Kasumi
    World
    Sargatanas
    Main Class
    Paladin Lv 100
    Quote Originally Posted by bass9020 View Post
    Letter from the Producer LIVE Part XXXIX Digest (11/1/2017)
    "As for Eureka (name pending), balancing is taking quite some time, so we are aiming for release during or after Patch 4.2. Instead of focusing on upgrading weapons, we are planning for a fun new activity of strengthening the player character themselves. Please stay tuned for more details."

    This is all we know right now, they seem to be delaying it patch after patch.

    It seems like either relics won't be a thing this expansion or they are taking a back seat to allow Eureka to be the new upgrading/grind path.
    This sounds like merit points from FFXI.
    (0)

  4. #4
    Player
    Hakuro89's Avatar
    Join Date
    Feb 2014
    Posts
    509
    Character
    Reimi Ackerman
    World
    Midgardsormr
    Main Class
    Ninja Lv 51
    Wait, what the hell? Strengthening the player themselves?
    Dude no, give me a weapon that gets shiner the more I work on it.
    (11)
    Last edited by Hakuro89; 11-09-2017 at 08:32 AM.

  5. #5
    Player
    Lambdafish's Avatar
    Join Date
    Feb 2014
    Location
    Ul-Dah
    Posts
    3,927
    Character
    Khuja'to Binbotaj
    World
    Hyperion
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Hakuro89 View Post
    Dude no, give me a weapon that gets shiner the more I work on it.
    The popular consensus that the devs picked up on was that players were tired of relic grinds and wanted something different. This is what we are getting, and I think that change is a good thing.
    (8)

  6. #6
    Player
    ThirdChild_ZKI's Avatar
    Join Date
    Jan 2014
    Posts
    3,229
    Character
    Lace Valeria
    World
    Jenova
    Main Class
    Machinist Lv 80
    Quote Originally Posted by Lambdafish View Post
    The popular consensus that the devs picked up on was that players were tired of relic grinds and wanted something different. This is what we are getting, and I think that change is a good thing.
    My sentiments exactly. Though if it means players get stronger and not just simply through item levels, I do wonder what that means for future gear?
    (1)

  7. #7
    Player
    Lambdafish's Avatar
    Join Date
    Feb 2014
    Location
    Ul-Dah
    Posts
    3,927
    Character
    Khuja'to Binbotaj
    World
    Hyperion
    Main Class
    Paladin Lv 100
    Quote Originally Posted by ThirdChild_ZKI View Post
    My sentiments exactly. Though if it means players get stronger and not just simply through item levels, I do wonder what that means for future gear?
    I'm actually ignoring the statement entirely, we have nothing else to go on except our own speculation, and we have no basis for what it means. Best to wait and see what we are getting, with the mindset that whatever it is, it is different from the relic grind.
    (0)

  8. #8
    Player
    Vivi_Bushido's Avatar
    Join Date
    Feb 2014
    Location
    Gridania
    Posts
    830
    Character
    Hott Cocoa
    World
    Spriggan
    Main Class
    Bard Lv 80
    Quote Originally Posted by ThirdChild_ZKI View Post
    My sentiments exactly. Though if it means players get stronger and not just simply through item levels, I do wonder what that means for future gear?
    When I see something like strengthen the players themselves. I picture us, the player, upgrading our base stats permanently. Segregated from weapons and armor. However that would make Eureka a requirement, not an optional adventure.

    Quote Originally Posted by jameseoakes View Post
    Isn't that the the Diadem?
    That or an entirely new zone altogether that isn't an instance. Along with and similarly to PotD with it's unique leveling, we go there with a new set of rules. Do some stuff. Grind it out. And walk out with a new fancy weapon similar to the Aetherpool weapons but more customizable.
    (0)
    Last edited by Vivi_Bushido; 11-09-2017 at 03:44 AM.

  9. #9
    Player
    Airget's Avatar
    Join Date
    Mar 2011
    Posts
    2,612
    Character
    Airget Lamh
    World
    Hyperion
    Main Class
    Botanist Lv 100
    Quote Originally Posted by Lambdafish View Post
    The popular consensus that the devs picked up on was that players were tired of relic grinds and wanted something different. This is what we are getting, and I think that change is a good thing.
    Ya, as it stands the relic weapons were just different weapon skins you obtained over a long period of time. Their overall influence on the player in terms of gameplay was very negligible so it is refreshing to see that have different plans in store.

    Let's remember at any given time a relic weapon was always 5 IL weaker than the best weapon you could obtain at the time.
    (0)

  10. #10
    Player
    InkstainedGwyn's Avatar
    Join Date
    Oct 2017
    Posts
    1,236
    Character
    Souji Hanamura
    World
    Exodus
    Main Class
    Astrologian Lv 90
    Quote Originally Posted by Airget View Post
    Ya, as it stands the relic weapons were just different weapon skins you obtained over a long period of time. Their overall influence on the player in terms of gameplay was very negligible so it is refreshing to see that have different plans in store.

    Let's remember at any given time a relic weapon was always 5 IL weaker than the best weapon you could obtain at the time.
    Devil's advocate here (and I'm a-ok with them getting rid of the grind, and shaking things up) I do want to point out that the past relic weapons never involved absolute endgame stuff, which was what was needed to get the 'best' weapon at the time. I think that's fair? It's a good weapon, good enough for anyone who isn't doing absolute endgame stuff, and although the grind was terrible (especially if you relied on maps/PVP/hard-mode primals) someone could do it without, say, ever touching the current extremes or savage modes. I'm okay with the past ones not being the be-all, end-all.

    That being said, I think the point of it just being 'another boring grind for something that's not that special' means it's time for a shake-up, something new. I hope it's not just another reskinned PotD/Diadem combo with weapons or gear provided in either of those manners. I hope it is something different. Not saying it will be, just that I hope.
    (1)

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